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What Exactly Is Pink? by °dalarty  1 week 4 days  ago

What Exactly Is Pink? by °dalarty 1 week 4 days ago

^nat
Not too much for me to say about this wallpaper that hasn't already been said: Dalarty has provided a descriptive walk through all the way from the concept idea, to its execution and ultimately its fruition. And you can really see how that careful planning paid off. But it just goes to show, good ideas take time---and a whole lot of patience!

ShoutBox

°akiranyo 22 minutes ago
Search error

~dresstrip666 23 minutes ago
Mai-Otome

°akiranyo 26 minutes ago
*whitles and makes outlines on a vector*

^Dias 36 minutes ago

°akiranyo 1 hour 33 minutes ago
Location Cards? Ok, we don't need to stick with MtG anyways. I just used it as base.

^Dias 1 hour 37 minutes ago
Using the term blue/red/etc magic is a bit awkward. I'd be incline to use Science/Nature/Magic/etc factions instead. Works better with Location cards. The term mana can be replaced by faction points.

°akiranyo 1 hour 41 minutes ago
Majority should decide. They are just lazy. I thinked about mana cards.

^Dias 1 hour 49 minutes ago
Rather than calling the cards land, why not call them Locations?

~aika-chiaku 1 hour 55 minutes ago
*yawn*

°akiranyo 2 hours 19 minutes ago
I try o make it active. With less success tough :P

Vector: Twice the Haruka

user avatar
~Kumoitte
Member
USODA!
Topics: 13
Posts: 283
3 years 4 months ago
And here we finally have it, two vector attempts that aren't utter crap. I like the first one much better than the second one, and I havn't yet mastered how to make the lines look completely smoothe, but all in all I'm satisfied with the results. Any suggestions on improvement?

Edit: Oh yeah, I really like the "no outlines" technique that some people use, so I went with that.

http://www.classicalrender.net/agfusion/kimiga.png
http://www.classicalrender.net/agfusion/kimiga2.png

#61350 Quote Report Edited by ~Kumoitte 3 years 4 months ago

user avatar
`2kool4u
Senior Member

Topics: 35
Posts: 172
3 years 4 months ago
I think it would look better if you put a bold outline on both

~dsol
Member
dsol
Topics: 4
Posts: 39
3 years 4 months ago
The first one is good just like that
bur the secend need outline

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~darkfiore
Member
never underestimate the power of design
Topics: 9
Posts: 114
3 years 4 months ago
Yea, I like the first one. But both of them are cute anyways. ^-^

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~Firemistress
Member
The whip mistress
Topics: 17
Posts: 238
3 years 4 months ago
Those are really good. Although I have to agree with 2kool4u. An outline will make the image stand out a whole lot more ^.^

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`nuniko
Senior Member
Bionic Teapot
Topics: 32
Posts: 320
3 years 4 months ago
The first one looks really nice. I don't know how it's going to look like with an outline, but it looks fine the way it is. The second one really needs an outline, though. It took me a while to figure out what it was supposed to look like. ^_^;

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`Tama-Neko
Senior Member
Ancient relic of walling
Topics: 39
Posts: 296
3 years 4 months ago
You don't necessarily have to outline the second image, but use a third, darker shadow layer to define the edges of her hands versus her face - otherwise it's one massive blob that's hard to distinguish at first.

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`Furikuu
Senior Member
Hibernating
Topics: 39
Posts: 1179
3 years 4 months ago
Was this done in Illustrator or Photoshop? If Illustrator, maybe you could try using meshes to add some soft shading to the colour layers. It'd make her look rounder - without outlines she looks a bit flat to me. Maybe this is more so with the second vector, because it's a close-up of her face so a lot of the wall is the same colour. If you did it in Photoshop, you could probably do that quite easily with some soft brushwork :P

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θtrismugistus
Retired Staff Member
wrapped in tasty pastry
Topics: 63
Posts: 2890
3 years 4 months ago
I'm not the biggest fan of the pure vector look myself, but you seem to have done a good job :).

I would say, though that they're not really walls as such. I think there needs to be a bit more going on than just a vector trace to make it a proper wall.