The Anime Industry
1 Page: [ 1 ]
What do you know about those industries? Or what do THINK you know about them?? (Working moral, working hours...) Why do you think those few known companies like Studio Gonzo, Gainax, Bandai or Studio Pierot etc. are so successful and can allow themself to finance fillers??
What can companies IYO do to make their work more flexible
Do you think that working in an Anime industry is a good thing??
Let the discussion begin...
What can companies IYO do to make their work more flexible
Do you think that working in an Anime industry is a good thing??
Let the discussion begin...
I don´t actually know anything about the industies there aren´t much information about them. Just that all the fillers they make are only for the sake of getting money.
Drusila
I don´t actually know anything about the industies there aren´t much information about them. Just that all the fillers they make are only for the sake of getting money.
How can those industries finance enough Animation Material to make those fillers? I mean the money doesn't come from heaven. ... For good Animation you need high quality materials, cells, frames and all sorts of Hightech... I mean if any Anime isn't so successful, the companies would run out of money and must shorten their Episodes and action sceneries than they actually planned...
On the other hand... financing well, and getting anything superb is high risk high reward... That's the way I see it.


what I know and what I've read in Japanese Animation culture magazines, is that the people who work in Anime and Videogame production work really really hard, almost around the clock, because the deadlines for their projects are sooo short termed that they have no choice than doing extra work every day around the clock...
People who wanna work in those kinda industries should think carefully whether it is the right job for them, or not....
I don't think there are many people here who know a lot about how the anime studios work. The only way you can really learn is by working there right? The only thing I know is that it's hard to keep a nice animation quality during the entire episode without going over the budget.
As a newcommer to anime and thus not really know studio names, I would just drop this small insight: I figure they are fancing really well and doing a great job, since so much non-Japanese people on this site love anime and their work, and me, a simple student at Brazil got to know anime from borrowing some CDs from a fanatic friend ;)
If they reach that far, I guess they are doing not a good job, a amazing job =D I know there must be some black sheeps among them doing lousy jobs (every industry has them), but looks clear the good ones are doing just fine. And there is a saying here in Brazil that goes like this: "If the team is winning, you don't change it"
my 2 cents, than again, as someone new to all this.
If they reach that far, I guess they are doing not a good job, a amazing job =D I know there must be some black sheeps among them doing lousy jobs (every industry has them), but looks clear the good ones are doing just fine. And there is a saying here in Brazil that goes like this: "If the team is winning, you don't change it"
my 2 cents, than again, as someone new to all this.
1 year 5 months ago
I think working in the anime industry must very stressing, but at the same time, one of the most compensating industry, not financially, but mentally. I meanl if it is one's passion, the person will probably have to go through some rough work but it'll be very gratifying in the end, seeing the whole process putting together to create something great called anime.
Its something i'd definetly look into when i go to college.
Its something i'd definetly look into when i go to college.
Hoookay, so about how the studios are dooing? Uhhh, really freacking well...One thing you have to think about is that the industry is very fluid, If a company has several really big hits back to back then it gets bigger, absorbs other smaller teams/companies. It goes a few years without a hit it has financial issues and starts to get farmed out to other studios.
For instance, ten years ago Gonzo didn't even exist, now it's the 800 lb gorilla of the industry. Ten years ago Emotion was the big fish in the pond and ADV was a much larger part of the anime scene. Geneon too is now massive, but in ten years this will all be different again, with only the companies with solid series sticking it out in their field, like bandai with Gundam.
Also, it should be noted that it's not just the animation industry that's very high pressure in Japan. Everything in the land of the rising sun is supposed to be done better, faster, stronger when your talking about corporate Japan.
For instance, ten years ago Gonzo didn't even exist, now it's the 800 lb gorilla of the industry. Ten years ago Emotion was the big fish in the pond and ADV was a much larger part of the anime scene. Geneon too is now massive, but in ten years this will all be different again, with only the companies with solid series sticking it out in their field, like bandai with Gundam.
Also, it should be noted that it's not just the animation industry that's very high pressure in Japan. Everything in the land of the rising sun is supposed to be done better, faster, stronger when your talking about corporate Japan.
MythDrannor
Hoookay, so about how the studios are dooing? Uhhh, really freacking well...One thing you have to think about is that the industry is very fluid, If a company has several really big hits back to back then it gets bigger, absorbs other smaller teams/companies. It goes a few years without a hit it has financial issues and starts to get farmed out to other studios.
For instance, ten years ago Gonzo didn't even exist, now it's the 800 lb gorilla of the industry. Ten years ago Emotion was the big fish in the pond and ADV was a much larger part of the anime scene. Geneon too is now massive, but in ten years this will all be different again, with only the companies with solid series sticking it out in their field, like bandai with Gundam.
Also, it should be noted that it's not just the animation industry that's very high pressure in Japan. Everything in the land of the rising sun is supposed to be done better, faster, stronger when your talking about corporate Japan.
Yep i totally agree with you. But some companies start to slack off, like with Gonzo for example, they don't do "middle" class, either their anime is gold with crack sprinkled on top, or it's total shit. Gonzo's biggest think that it has going is that it's animation style varies from series to series (like Last Exile and Speed Grapher).
The first glimpse at how anime was created was through Golden Boy (last episode). I've asked around and that pretty much sums up how every anime company works. And in reality, it's a pretty tough and for some reason an unappreciated job. (either they get very little praise or a lot of criticism from the viewers. And these are viewers who are a little bit educated as most people don't really care who makes the anime just what it is).
Another big anime company that strikes gold wherever it goes is Aniplex. Lol. Seriously, every one of their projects was made of win. Same with Bones.
~MythDrannor, you pretty much hit it right on the spot with corporate Japan. And hell let's face it, Japan is probably closest on a technological level with the United States. We gettin' pwnt by a country roughly the size of California.
1 year 4 months ago
MythDrannorAlso, it should be noted that it's not just the animation industry that's very high pressure in Japan. Everything in the land of the rising sun is supposed to be done better, faster, stronger when your talking about corporate Japan.
your statement is pretty much a fact nowadays and i totally agree with that.
~~
I always wanted to see how anime is done and what goes inside animation company buildings...
*sigh* i wanna work there >.< but then again...its Japan O.o
What was shown in Golden Boy is how animation was done in the past. Nowadays its more computer generated than analog (traditional cell animation). It's still tough work but less expensive in the long run.SpentzarThe first glimpse at how anime was created was through Golden Boy (last episode). I've asked around and that pretty much sums up how every anime company works. And in reality, it's a pretty tough and for some reason an unappreciated job. (either they get very little praise or a lot of criticism from the viewers. And these are viewers who are a little bit educated as most people don't really care who makes the anime just what it is).
As for how the industry finances itself, I recommend reading a magazine or something. You'll have better luck find information on the industry than surfing the web for info. Here's the layman's version summed up in a word: Merchandising. A company creates a show. Often times, unless already highly popular, it is aired on premium broadcast or satellite networks that requires the viewer to pay to watch. Therefore only the most hardcore anime fans in Japan will watch these programs. Which afterwards they will most likely go out into the world and buy as many products related to that anime as possible. With the increased revenue form merchandise sales a company can then afford to continue making as many episodes as they please or to end the series once they have made proper return and profit. That's why a lot of anime shows nowadays only run 13-26 episodes. The producers made enough in merchandise sales that there's no need to continue the series and they move on to the next project.
For the anime shows that air on regular network television, like Tokyo TV, the producers are relying on the fact that they will reach a far larger audience than on a premium channel and hope that the larger numbers will generate high revenue sales to finance future episodes of the show or at least enough to fulfill the airing contract. An example would be Mobile Suit Gundam. During its first initial run the show was doing terribly. Neither the network nor the producers were making very much money and network wanted to cancel the show entirely after 36 episodes, but the producers managed to squeeze a month extension so that they could give it a suitable ending. Sometimes fan support can cause a show to continue longer than was planed. Vandread, for example, was only meant to be 13 episodes long. Fan support however prompted the producers to make another season.
Anyway there's a quick explanation of how part of the industry works. You can research more if you want by finding various sources. I do recommend that you look for hard sources like books or magazines rather than just internet sources.
Professional Artist working in an Anime Industry are overly hard workers who do not get any sleep or days off. They work under so much time pressures, deadline pressures, daily Industry problems etc. etc. ...
Well in one of the Manga Magazines that I have read. There was an Interview with a couple of Manga Artists. One of'em who was Yuu Watase, creator of Fushigi Yugi, told the Interviewers: "You have to think well whether Manga or Anime is your dream job or else you would ruin your health. One of my colleagues worked so damn hard that he didn't even have time to eat. After several months he looked like a worn out plant which was drained out of water. "
Or once I went to my first ever big Japanimation Convention in Germany called the Animagic. We had those open discussions with different Mangaka, Anime producers, Art Directors and other prominent worker of the Animation and Manga Industry. They've been telling stories like:..."We had "fifty" sleepless nights in a row just to get one of our big projects finished by now. Our publisher caught me while I was sleeping and he yelled at me ,"Why the F%&/ck are you sleeping, you're supposed to finish you job till the deadline!!"
Well once a company or any individual becomes popular worldwide he'll face sleepless nights all his/her life
In general I guess creating animation wherever in the world is a job which costs a lot of sleep....


Well in one of the Manga Magazines that I have read. There was an Interview with a couple of Manga Artists. One of'em who was Yuu Watase, creator of Fushigi Yugi, told the Interviewers: "You have to think well whether Manga or Anime is your dream job or else you would ruin your health. One of my colleagues worked so damn hard that he didn't even have time to eat. After several months he looked like a worn out plant which was drained out of water. "
Or once I went to my first ever big Japanimation Convention in Germany called the Animagic. We had those open discussions with different Mangaka, Anime producers, Art Directors and other prominent worker of the Animation and Manga Industry. They've been telling stories like:..."We had "fifty" sleepless nights in a row just to get one of our big projects finished by now. Our publisher caught me while I was sleeping and he yelled at me ,"Why the F%&/ck are you sleeping, you're supposed to finish you job till the deadline!!"
Well once a company or any individual becomes popular worldwide he'll face sleepless nights all his/her life
In general I guess creating animation wherever in the world is a job which costs a lot of sleep....



This post has been filtered for improved legibility #627824 Quote Report Edited by ~Maxi-Ryu99 1 year 4 months ago
1 Page: [ 1 ]







