two walls for City of Heroes
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2 years 10 months ago
Did these for my City of Heroes guild...
http://i5.photobucket.com/albums/y197/sabakakrazny/maemirwall2copy.jpg
http://i5.photobucket.com/albums/y197/sabakakrazny/gwwall2acopy.jpg
http://i5.photobucket.com/albums/y197/sabakakrazny/maemirwall2copy.jpg
http://i5.photobucket.com/albums/y197/sabakakrazny/gwwall2acopy.jpg
This post has been filtered for improved legibility #111199 Quote Report Edited by $sabakakrazny 2 years 10 months ago
2 years 10 months ago
The second one is nice, I like it a lot~~
Yes agree second does look better ^_^
Second one is much better than the first. The first one just looks to boring and the text stucks out too much.
2 years 10 months ago
Yeah, the second one is a lot better. if you can somehow make a bigger one with a sharp quality, that would be an awesome wallpaper. but, looking at these, that might be a bit hard.
Agree , the second one , there is really not comparation between the two of them ^^.
2 years 10 months ago
Thanks, the commentary has been very helpful! sadly, a higher resolutrion of the second isnt a doer, as the root file was not the highest, but if I can beef it up. I'll give it a shot
The second one is far better then the first..
Although i think that's a screen from the game city of villains
Although i think that's a screen from the game city of villains
2 years 10 months ago
It is, I took a raw from a promo, and went with lens flare for the flash, the used motion blur on the energy "beams", as well as changing some of the basic lighting and shades in the background to snap the figure up some. And, added lettering, of course. Not verly complex, but dynamic. The first one was based on a fairly static figure - I wouldn't mind some suggestions as to alternative approach to that one. Any ideas?
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