Melty Blood
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Who knows though that-that about game Melty Blood from anime Melty Blood
Game is nice,bat anime is cool,i play this game 1 year ago. & playing in present because that game is gold in my collection.
Mass his original name of the anime is: TSUKIHIME
Mass his original name of the anime is: TSUKIHIME
Melty Blood' (Japanese:メルティブラッド) is an immensely popular doujin 2D fighting game for the PC, created by TYPE-MOON and French-Bread (known as Watanabe Seisakujo prior to 2003), acting as a side story to TYPE-MOON's visual novel game Tsukihime taking place a year after the events in the "happy" alternative ending to Arcueid's path, where she remains alive.
It is widely considered to be one of the best doujin 2D fighting games ever made, on par with the best professionally made 2D fighting games like the Guilty Gear and Street Fighter series.
It has been adapted into a manga series, authored by Takeru Kirishima and serialized in the CompAce magazine, that has been published since June 2005.
Melty Blood was originally released in December 2002 as a PC doujin fighting game in association with Watanabe Seisakujo, 2 years later, in May 2004 an expansion for the game was released, Melty Blood Re-ACT. The expansion added several new characters and fixed gameplay balance issues. Finally, Melty Blood ReACT Final Tuned,an update patch to Melty Blood ReACT,was released as a free download. This patch was specifically designed to allow the game to be configured to resemble the gameplay of Melty Blood: Act Cadenza.
It is widely considered to be one of the best doujin 2D fighting games ever made, on par with the best professionally made 2D fighting games like the Guilty Gear and Street Fighter series.
It has been adapted into a manga series, authored by Takeru Kirishima and serialized in the CompAce magazine, that has been published since June 2005.
Melty Blood was originally released in December 2002 as a PC doujin fighting game in association with Watanabe Seisakujo, 2 years later, in May 2004 an expansion for the game was released, Melty Blood Re-ACT. The expansion added several new characters and fixed gameplay balance issues. Finally, Melty Blood ReACT Final Tuned,an update patch to Melty Blood ReACT,was released as a free download. This patch was specifically designed to allow the game to be configured to resemble the gameplay of Melty Blood: Act Cadenza.
More Description:
Melty Blood makes use of widely used concepts in fighting games such as cancels (canceling an attack before its animation ends, then beginning another, allowing for more complex and damaging combos) chain combos (normal moves that can be link without the use of cancels) and the use of power bars (called Magic Circuits in-game). Magic Circuits serve more purposes than just allowing the execution of special moves. Chain combos are much easier to perform in comparison to other games, In addition it also brings several interesting features to the concept of Shielding (similar to Street Fighter i's "parrying", Garou: Mark of the Wolves' "just defense," and the Guilty Gear series' "instant blocking") into the game.
Melty Blood makes use of widely used concepts in fighting games such as cancels (canceling an attack before its animation ends, then beginning another, allowing for more complex and damaging combos) chain combos (normal moves that can be link without the use of cancels) and the use of power bars (called Magic Circuits in-game). Magic Circuits serve more purposes than just allowing the execution of special moves. Chain combos are much easier to perform in comparison to other games, In addition it also brings several interesting features to the concept of Shielding (similar to Street Fighter i's "parrying", Garou: Mark of the Wolves' "just defense," and the Guilty Gear series' "instant blocking") into the game.
Simultaneous impacts: A canceling move,where if 2 characters hit each other at the same time they will nullify each other out, however the counter-attacks array that can be performed is very limited. This mechanic is handled similarly in Guilty Gear.
Dash Shielding: In Melty Blood some dash animations have a certain number of defense frames, if the opponent attacks the character while these certain frames are active, his/her attack is cancelled.
Aerial recovery: Another feature often used in many fighting games, this can only be performed once your character has been thrown into the air and is falling towards the ground by tapping any button, by doing so the character will recover his/her standing animation and grant temporary invulnerability, mostly used to prevent an opponent from comboing.
Tactical Recovery: Performed by pressing any directional button twice other than down when you character falls to the floor. This makes the player's character quickly recover when knocked down to the ground. It is usually to the player's advantage to do this in professional level play where laying down can give the opponent a chance to get close and start a wake-up game (A tactic that involves making your opponent guess what you're going to do when they get up from the floor).Also widely used to recover with little or no damage from attacks like throws.
[edit]
Media
Promised Dawn ~ Melty Blood Original Sound Track Is the original soundtrack compilation of Melty blood. Originally released in April 29, 2003, as a Double CD published by Watanabe seisajuro. Music was Composed by Raito Kate. Arrangement was made by James Harris (2-7), Number 201 (2-9)
Track listing
* Disc One
* VS Part
1. Melty Blood 3:27
2. I will begin 0:47
3. On the edge 0:13
4. Encount 3:30
5. Elegant Summer 2:56
6. Troublesome Visitor 3:35
7. Fearless 2:08
8. Noble Mind 2:04
9. Stillness Dark 3:29
10. for Crimson Air 3:12
11. Midnight Raider 3:56
12. PE-RI-CA 3:40
13. The theme of Arcueid 2:38
14. Emergency Occurrence 3:14
15. Help Me! 3:32
16. The end of 1000 years 3:06
17. A G Man 1:38
18. Chinese Girl 2:21
19. Count Down 0:44
20. Remember! 0:30
21. Memories of once 5:45
22. Bonus Track 8:08
* Disc Two
* Novel Part
1. Intro 0:36
2. Ready 1:57
3. Together 2:20
4. daydream 2:45
5. Alchemist 3:14
6. Another wonder 2:27
7. Bad Memory 1:32
8. Phantom Night 1:45
9. Under the moon 1:57
10. Outro 0:43
11. Character Voice Collection
Dash Shielding: In Melty Blood some dash animations have a certain number of defense frames, if the opponent attacks the character while these certain frames are active, his/her attack is cancelled.
Aerial recovery: Another feature often used in many fighting games, this can only be performed once your character has been thrown into the air and is falling towards the ground by tapping any button, by doing so the character will recover his/her standing animation and grant temporary invulnerability, mostly used to prevent an opponent from comboing.
Tactical Recovery: Performed by pressing any directional button twice other than down when you character falls to the floor. This makes the player's character quickly recover when knocked down to the ground. It is usually to the player's advantage to do this in professional level play where laying down can give the opponent a chance to get close and start a wake-up game (A tactic that involves making your opponent guess what you're going to do when they get up from the floor).Also widely used to recover with little or no damage from attacks like throws.
[edit]
Media
Promised Dawn ~ Melty Blood Original Sound Track Is the original soundtrack compilation of Melty blood. Originally released in April 29, 2003, as a Double CD published by Watanabe seisajuro. Music was Composed by Raito Kate. Arrangement was made by James Harris (2-7), Number 201 (2-9)
Track listing
* Disc One
* VS Part
1. Melty Blood 3:27
2. I will begin 0:47
3. On the edge 0:13
4. Encount 3:30
5. Elegant Summer 2:56
6. Troublesome Visitor 3:35
7. Fearless 2:08
8. Noble Mind 2:04
9. Stillness Dark 3:29
10. for Crimson Air 3:12
11. Midnight Raider 3:56
12. PE-RI-CA 3:40
13. The theme of Arcueid 2:38
14. Emergency Occurrence 3:14
15. Help Me! 3:32
16. The end of 1000 years 3:06
17. A G Man 1:38
18. Chinese Girl 2:21
19. Count Down 0:44
20. Remember! 0:30
21. Memories of once 5:45
22. Bonus Track 8:08
* Disc Two
* Novel Part
1. Intro 0:36
2. Ready 1:57
3. Together 2:20
4. daydream 2:45
5. Alchemist 3:14
6. Another wonder 2:27
7. Bad Memory 1:32
8. Phantom Night 1:45
9. Under the moon 1:57
10. Outro 0:43
11. Character Voice Collection
2 years 3 months ago
Aside from some of the glitches in the game, it's a pretty fun alternative for Gulity Gear fans to enjoy
2 years 3 months ago
Melty Blood' (Japanese:メルティブラッド) is an immensely popular doujin 2D fighting game for the PC, created by TYPE-MOON and French-Bread (known as Watanabe Seisakujo prior to 2003), acting as a side story to TYPE-MOON's visual novel game Tsukihime taking place a year after the events in the "happy" alternative ending to Arcueid's path, where she remains alive.
It is widely considered to be one of the best doujin 2D fighting games ever made, on par with the best professionally made 2D fighting games like the Guilty Gear and Street Fighter series.
It has been adapted into a manga series, authored by Takeru Kirishima and serialized in the CompAce magazine, that has been published since June 2005.
Melty Blood was originally released in December 2002 as a PC doujin fighting game in association with Watanabe Seisakujo, 2 years later, in May 2004 an expansion for the game was released, Melty Blood Re-ACT. The expansion added several new characters and fixed gameplay balance issues. Finally, Melty Blood ReACT Final Tuned,an update patch to Melty Blood ReACT,was released as a free download. This patch was specifically designed to allow the game to be configured to resemble the gameplay of Melty Blood: Act Cadenza.
It is widely considered to be one of the best doujin 2D fighting games ever made, on par with the best professionally made 2D fighting games like the Guilty Gear and Street Fighter series.
It has been adapted into a manga series, authored by Takeru Kirishima and serialized in the CompAce magazine, that has been published since June 2005.
Melty Blood was originally released in December 2002 as a PC doujin fighting game in association with Watanabe Seisakujo, 2 years later, in May 2004 an expansion for the game was released, Melty Blood Re-ACT. The expansion added several new characters and fixed gameplay balance issues. Finally, Melty Blood ReACT Final Tuned,an update patch to Melty Blood ReACT,was released as a free download. This patch was specifically designed to allow the game to be configured to resemble the gameplay of Melty Blood: Act Cadenza.
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bye bro! 