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time oblivion by `Danalm  2 weeks 1 day  ago

time oblivion by `Danalm 2 weeks 1 day ago

^Yina
This wallpaper gives us a perfect example of how a simple manga scan can be turned into a beautiful vector. Not only did danalm trace the lineart, but he also added amazing details and a simple, yet wonderful background. Furthermore, the wallpaper shows us how the monochromatic style can make your work look really interesting.

ShoutBox

~cutlia 9 minutes ago
Hi there tyson!

$ditpowuh 9 minutes ago
Thats not what I meant guys

~tyson120 21 minutes ago
I'm not :3

~cutlia 26 minutes ago
Ya, I'm here too!

~christine214 38 minutes ago
??? im here

$ditpowuh 42 minutes ago
Shoutbox is sooo dead....Yeah I've said that a lot

$soulrunner66 2 hours 30 minutes ago
Seems pretty awesome to me. :P

$acidtreat101 2 hours 41 minutes ago
Is something wrong with it?

~hickman500 2 hours 49 minutes ago
What has become of this site

$acidtreat101 2 hours 57 minutes ago
Haha, I like the character's in it. Some of the best characters I have seen in a while.

...cell-shading games...

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~akatsuki
Member

Topics: 35
Posts: 290
3 years 3 months ago
...topic says it all...cell-shading games are now often used lately...for example, Metal Gear Ac!d on psp, DBZ on PS2, Ultimate Spiderman...n i was wondering whether this is a new trend used in games...i think games using this kindda type is quite good...like reading comic books...although it's a bit comic'ish'...mayb one day majority of games using this cell-shading style...famous game such as FF, Tomb Rider...RE...Capcom vs SNK?...

...so wat do you all think?...

This post has been filtered for improved legibility #108123 Quote Report

~afkan
Member
acronym
Topics: 0
Posts: 27
3 years 3 months ago
I know alot of people who like cell shading, but personally im not a huge fan. but even if i hated it, it wouldnt keep me from buying a game i wanted

This post has been filtered for improved legibility #108134 Quote Report

~AtomicTaco
Member
Ready to Explode
Topics: 1
Posts: 26
3 years 3 months ago
The only cel-shaded games I can recall playing are The Wind Waker and Tales of Symphonia, and I loved both of those games.

A lot of people think of cel shading as "kiddy", but those are the jugheads who think every game should have Doom 3 calibur graphics.

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~Spyder108
Member

Topics: 0
Posts: 4
3 years 3 months ago

try soldat at www.soldat.pl!

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~mm21xx
Member
Maverick Hunter
Topics: 3
Posts: 42
3 years 3 months ago
Depending on what type of games you play, the cell shading adds to the visual. Especially for games that would be expected to look cartoonish, the cell shading really improves that aspect. On the other hand, if you were to make, for example, a cell shaded doom 3 or something... I can't even picture that... lol

Viewtiful Joe is one of the games that uses cell shading very well. You should try it out, if you're one of those beat em up game type lover.

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~akatsuki
Member

Topics: 35
Posts: 290
3 years 3 months ago
..not to mention MEGAMAN...heheh...rite mm21xx?...

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~Wirhe
Member
Wordly Elf
Topics: 0
Posts: 526
3 years 3 months ago
Cel-shading is pretty kewl and, in the case of the Wind Waker, fit to the bill perfectly. Or almost: the atmosphere should had been more mature, though. Otherwise it was very tedious game after the first playthrough.

~nephilimsong
Member

Topics: 5
Posts: 9
3 years 2 months ago
Dunno why, but I like celshading ^_^; May be because it more looks like animation for me...

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`solwyvern
Senior Member
▲wight
Topics: 29
Posts: 300
3 years 2 months ago
I only like 'light' cellshading, like in FullMetalA.2 and in ZOE2. heavily cellsheded games I don't like. It makes me a bit dizzy. lol I'm more of a 2d gamer. -but doesn't mean I don't like 3d and don't play them.

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~Blitzballer
Member

Topics: 38
Posts: 672
3 years 2 months ago
I must admit i was really not into the whole cell shading thing and when i saw that Wind Waker was going to be, i nearly didnt get it. However, after purchasing the game i couldnt have imagined it any other way..;-)

Killer 7 also falls into the bracket i spose.

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$RetroXIII
Donating Member
ORGANIC.ABSTRACT
Topics: 15
Posts: 510
3 years 2 months ago
Jet set radio & jet set radio future. music is also great in both games imo

it was also the first game ive experienced using cel-shading

#115990 Quote Report Edited by $RetroXIII 3 years 2 months ago

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!EisenSora
Banned Member
Speaking from the moon
Topics: 8
Posts: 334
3 years 2 months ago
Cell-shading:: ummmmm...for example: Zelda The wind waker, Tales of Simphonia, Naruto Narutime Hero, Jet Set Radio, Fur Fighters, Dragon Ball Z Budokai and the last Samurai Legends: Musashi (a good cell-shading game of Square-Enix company with Musashi as the main character and a bunch of other designed by the master Tetsuya Nomura)

~hellzian
Member
I wanna eat my hand.
Topics: 1
Posts: 199
3 years 2 months ago
I'm glad desieners are taking a new approach and make thing look more artistic instead of striving for realism all the time. I would love to see new uses for cel-shading or new artistic types or art direction come along though.

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$ryustaris
Donating Member

Topics: 1
Posts: 56
3 years 2 months ago
When is well done cellshading can produce the most amazing graphics you can get in games. And games like rogue galaxy and okami will prove it.

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~Syphen
Member

Topics: 8
Posts: 114
3 years 2 months ago
The intended goal in alot of cell shaded games is to give you a certain vibe to roll with thats you dont ususlly get with other games. Take JSRF for example. The Cell shaded graphics, music, and chara personalities work in tandem to bring the player a mellow, yetupbeat adreneline vibe.

On the other hand, Ultimate Spider Man uses this to create a comic-book feeling to great effect.

It just depends on the preferences the developers want, kupo^_^

But then again, i guess all graphics engines are made to give you a certain vibe...