Need help again!
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What should I do to improve this?
http://img62.imageshack.us/img62/3964/lancer6yb2.jpg
http://img62.imageshack.us/img62/3964/lancer6yb2.jpg
3 years 2 months ago
Technical problems, first: Extraction on the foreground image is bad -- very jagged edges. Looks like you used a selection without anti-aliasing. The background image looks like a badly scaled-up jpeg, which I suspect is exactly what it is. The jpeg artifacts are really bad. You should find a better source, paint out the artifacts, or retrace the whole thing.
There are also some aesthetic issues. The bold blue region at the bottom doesn't look right. It's too blue and too saturated compared to the rest of the image. I'd suggest a warmer hue, borrowed from the background pic. The drop shadow from the foreground image is coming from a light source on the right, despite that the character is lit from the left. Looks wrong, the way you have it. I'm not crazy about the logo placement, either.
Hope that helps. =)
There are also some aesthetic issues. The bold blue region at the bottom doesn't look right. It's too blue and too saturated compared to the rest of the image. I'd suggest a warmer hue, borrowed from the background pic. The drop shadow from the foreground image is coming from a light source on the right, despite that the character is lit from the left. Looks wrong, the way you have it. I'm not crazy about the logo placement, either.
Hope that helps. =)
First, the scan is really jaggy. It looks like it has been extracted with Paint and a square brush! And also, it's way too grainy. Even the left pic is grainy (the large pic).
And it's as Catalan said. The lighting is fake on the 2 characters. For the right one, light is coming from the back. For the left one, light is coming from the left. So, the lighting source is incorrect.
Next, I don't know why people still use the same picture as background and foreground. It doesn't make a nice wall IMHO. You should try to do a background that will emphasize the character, not just copy the face and blow it out of proportions and use it as background.
Finally, the blue strip at the bottom ruins the wall.
Sorry if I was critical but I like to express my views frankly. Hope you will improve that wall.
And it's as Catalan said. The lighting is fake on the 2 characters. For the right one, light is coming from the back. For the left one, light is coming from the left. So, the lighting source is incorrect.
Next, I don't know why people still use the same picture as background and foreground. It doesn't make a nice wall IMHO. You should try to do a background that will emphasize the character, not just copy the face and blow it out of proportions and use it as background.
Finally, the blue strip at the bottom ruins the wall.
Sorry if I was critical but I like to express my views frankly. Hope you will improve that wall.
I skimmed the previous two posts by catalan and infinityrulz but even then i wasn't quite prepared for it. the extraction is in dire need of help and repair because it is so jagged, as if he was chewed out by digital mice or something (sorry for the lame comparison ^^;) this doesn't look like the work of the polygonal lasso tool, which some people blame for angular extractions, but more like hard-edges erasers or some tool in a program unsuited for advanced walling, ie ms paint.
second the image quality would warrant a heck lot of complaint. both are unclean and would benefit from lots of cleaning. i see a ton of artifacting @~1@ which means the original document wasn't of super clean quality.
third, there really isn't much a background. it's just a full-body shot layered on top of another shot of his head on a cream bg and with a bar of overly saturated blue. have you invested effort into creating something for the background? if you answered yes, well I don't see it. if you answered no, then go back and come up with some ideas. having a big head behind a guy isn't something creative.
and again, as mentioned, the blue is much too brightly saturated in comparison with the rather mediocre-to-low quality scans in use. and the blue is so intense it's almost impossible to read the tiny red katakana that spell fate stay night.
i am being frank and not at all conservative in what i have said so I do apologize now if you've been hurt/annoyed but anything i've said (or rather typed). but this needs more work on the drawing board. so what you should do is first find out the source of/fix up the extraction problem, deal with the quality problem, and get some sparks of inspiration. good luck.
second the image quality would warrant a heck lot of complaint. both are unclean and would benefit from lots of cleaning. i see a ton of artifacting @~1@ which means the original document wasn't of super clean quality.
third, there really isn't much a background. it's just a full-body shot layered on top of another shot of his head on a cream bg and with a bar of overly saturated blue. have you invested effort into creating something for the background? if you answered yes, well I don't see it. if you answered no, then go back and come up with some ideas. having a big head behind a guy isn't something creative.
and again, as mentioned, the blue is much too brightly saturated in comparison with the rather mediocre-to-low quality scans in use. and the blue is so intense it's almost impossible to read the tiny red katakana that spell fate stay night.
i am being frank and not at all conservative in what i have said so I do apologize now if you've been hurt/annoyed but anything i've said (or rather typed). but this needs more work on the drawing board. so what you should do is first find out the source of/fix up the extraction problem, deal with the quality problem, and get some sparks of inspiration. good luck.
I think that she is pixel and bad “trimmed” the image ^^U if you changed that to him, would be left n.n better
Thanks for pointing out those,I will try harder next time.
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