Vidcap screenshot blown up to 300% for vectoring
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Im new to this vectoring thing, is it pointless to try to vector trace a screen shot from an Xvid file if its my first try?
Heres an example,

Note: i just did the outline so far...
Now if i blow it up 3 times to the standard scan size (approx 2300x1300), it will be easier to trace obviously but im jjust curious if this is too difficult for a beginner noobie like me to start tracing with. If so, what should i be looking for to test my vectoring skillz?
Heres an example,

Note: i just did the outline so far...
Now if i blow it up 3 times to the standard scan size (approx 2300x1300), it will be easier to trace obviously but im jjust curious if this is too difficult for a beginner noobie like me to start tracing with. If so, what should i be looking for to test my vectoring skillz?
2 years 10 months ago
Well you mentioned that this screenshot might be too hard for you. I think as a beginner you should start off vectoring with simpler anime like pokemon or azumanga daioh. Both anime are very simply drawn and can be vectored by any beginner. But if you feel you are confident enough then sure why not?
When i first started vectoring, i started off with something complicated like what you did. Then i tried it out. It didn't turn out very good so i moved down to vectoring pikachu. He's very simple and once you finish go on to more complicated pokemon and then start on azumanga daioh characters. Then you can go onto vectoring those kind of pictures. Thats what i would do but sure its entirely up to you. Good luck.
When i first started vectoring, i started off with something complicated like what you did. Then i tried it out. It didn't turn out very good so i moved down to vectoring pikachu. He's very simple and once you finish go on to more complicated pokemon and then start on azumanga daioh characters. Then you can go onto vectoring those kind of pictures. Thats what i would do but sure its entirely up to you. Good luck.
That's not a difficult shot to do at all. The reason you want to use a large canvas is so that you can work on minute details that would be impossible to do otherwise. No, it would not be too difficult for you as long as you keep moving forward one step at a time and concern yourself with what your doing at any given moment rather than the final look.
Take for instance this preliminary version of a vector...

It looks terrible, but it shows how it just isn't finished until it's finished. This prelim was to drop into the wallpaper and see if the colors were balanced with the rest of the wall. It wasn't, so I went back to the color layer and redid the colors before I finished adding shadows and highlites on different layers.

The finished version is miles from the prelim version. Had I listened to myself when I said to myself "this isn't looking good, I think I'll try something else", it wouldn't have got done at all.
So keep it up, you're doing fine.
Take for instance this preliminary version of a vector...

It looks terrible, but it shows how it just isn't finished until it's finished. This prelim was to drop into the wallpaper and see if the colors were balanced with the rest of the wall. It wasn't, so I went back to the color layer and redid the colors before I finished adding shadows and highlites on different layers.

The finished version is miles from the prelim version. Had I listened to myself when I said to myself "this isn't looking good, I think I'll try something else", it wouldn't have got done at all.
So keep it up, you're doing fine.
Well if you are still a beginner maybe it will be a little hard for you, because tracing the eyes is hard (that's for me). Perhaps for the starter and practise you can try to vector chibi character, or you can do the complicated image but with bigger scans, with that you can trace it easily.
Good Luck :D
Good Luck :D
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