Bleach manga wall.
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Edited my topic from before since it's the same piece of manga I've been working with.
I'd like to keep the scan monocolored cos' it's damn hard to color those arrancars (b&w clothes) umm colorfully.
I was thinking of creating depth with hall like space but the coloring/texturing feels too awkward. The pillars still have some jagginess (I'll fix it) and I hope that they don't stick out too much from the scan.
What to do with the white space?! Some lighting perhaps?
This walls color scheme is so crappy...

Thx
I'd like to keep the scan monocolored cos' it's damn hard to color those arrancars (b&w clothes) umm colorfully.
I was thinking of creating depth with hall like space but the coloring/texturing feels too awkward. The pillars still have some jagginess (I'll fix it) and I hope that they don't stick out too much from the scan.
What to do with the white space?! Some lighting perhaps?
This walls color scheme is so crappy...

Thx
I'm not sure where you could go with this, but it does look very clean and crisp so far. It'd make a good wall.
2 years 1 month ago
Well in fact a really like this picture and I think with some texture on the table, and an original background like some kind of magic sky or ceiling it could be really great...
Carreful though cause I think I can see some jaggy lines on the chairs...
Well I'm gonna wait till you add some colours of texture...
Carreful though cause I think I can see some jaggy lines on the chairs...
Well I'm gonna wait till you add some colours of texture...
Very interesting. I'd like to see some wall behind them as it gets too much beige right now.
Wow nice I like it alot this would look great in a wall its great right now
Edited my topic from before since it's the same piece of manga I've been working with.
I'd like to keep the scan monocolored cos' it's damn hard to color those arrancars (b&w clothes) umm colorfully.
I was thinking of creating depth with hall like space but the coloring/texturing feels too awkward. The pillars still have some jagginess (I'll fix it) and I hope that they don't stick out too much from the scan.
What to do with the white space?! Some lighting perhaps?
This walls color scheme is so crappy...

Thx
I think that this could be thought of double posting but needed to bump. Sorry mods =P
I'd like to keep the scan monocolored cos' it's damn hard to color those arrancars (b&w clothes) umm colorfully.
I was thinking of creating depth with hall like space but the coloring/texturing feels too awkward. The pillars still have some jagginess (I'll fix it) and I hope that they don't stick out too much from the scan.
What to do with the white space?! Some lighting perhaps?
This walls color scheme is so crappy...

Thx
I think that this could be thought of double posting but needed to bump. Sorry mods =P
I think the bg would work if you vector and color the the render or make the bg the same colors as the render.
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