I made the Vector in inkscape. It's my first time to do a vector. I had a choice between doing it in CS2 but I decided on inkscape because the interface looked pretty cool and I ended up liking it although I wish that I could save layers like in photoshop. The background I did from a tutorial from RadenWa on deviantart. I spent the longest time doing the vector. I give thanks to the nice people who commented on this wall in session zero.
Vitals
- C+ rating
- 195 downloads
- 6 comments
- 4 favorites
User Comments!
1 Page: [ 1 ]
3 months 1 week ago
Hmmm, first thing to say, thank you for your work, but you need to remake the beach because it's looking like 90s' video games, I love the girl and the sky, but the sun is needing a new retouch, I saw no sunlights and where the sky and the sea are in contact is a line!I think there is many things to review in your wallpaper.
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3 months 1 week ago
Its definitly better then your first one and your vector art is expressive but there are some thing witch you could make better.
When the Water meets the Sand the sky, so i would sugest you to try making it a little bit blurry.
It looks like you cut it together somehow but youre on the right way you just need to make some prts a bit blurry so i would try it out but its really good for your second wallpaper and you will definitly make better wallpaper in the future
When the Water meets the Sand the sky, so i would sugest you to try making it a little bit blurry.
It looks like you cut it together somehow but youre on the right way you just need to make some prts a bit blurry so i would try it out but its really good for your second wallpaper and you will definitly make better wallpaper in the future
3 months 1 week ago
Where did you get that image of the girl?
3 months 1 week ago
What a wonderful seaside and pretty girl they are. Bright colors and light is drawing amazing summer vacation in the wallpaper.
3 months 1 week ago
To be honest, I'm a bit clueless about this wall. The coloring work on the character is done pretty well, but the outlines are extremely bad (I see pixels!). I'm not sure if that's caused by the fact that Inkscape isn't the right program for vectors (only software like Adobe Illustrator is, although Photoshop does a fine job too at higher resolutions) or that you chose the wrong settings. Also, be more creative in vectoring or re-cg'ing a scan. There's a lot of out-of-border coloring in the original scan which you could or should have fixed, but haven't.
Same with the background: there's some good elements in it, but also some very bad. To start with the good: I like the water effect where it's shallow and where the water meets the sand. Could've been worked out a bit more subtle, but still a nice try. The sky is also OK, but the clouds in the upper part are suddenly very detailed and very opaque.
The sand, well, that's just crap. Don't ever use a noise pattern like that! Instead, just go for a smooth surface (plain color or light gradient) with vectored shadow- and wetness-effects.
And then there's the thing that you're obviously clueless about: lighting and composition. If the sun is on the top-right, how can the shadow of the girl's body and clothes be faced down-right? Plus, the reflection of the sun in the water is completely illogical.
About composition: it's more comfortable for the eye to see the character on the right side of the screen. This would also fix the faulty shadow-issue on the character, since you'd be putting the sun on the top-left in that case (in other words: the character in the scan was intended to be put on the right side as well).
I'm not trying to burn you off here, just trying to give a lot of help at once ;). You've got potention, you just need a lot of practise ;).
Same with the background: there's some good elements in it, but also some very bad. To start with the good: I like the water effect where it's shallow and where the water meets the sand. Could've been worked out a bit more subtle, but still a nice try. The sky is also OK, but the clouds in the upper part are suddenly very detailed and very opaque.
The sand, well, that's just crap. Don't ever use a noise pattern like that! Instead, just go for a smooth surface (plain color or light gradient) with vectored shadow- and wetness-effects.
And then there's the thing that you're obviously clueless about: lighting and composition. If the sun is on the top-right, how can the shadow of the girl's body and clothes be faced down-right? Plus, the reflection of the sun in the water is completely illogical.
About composition: it's more comfortable for the eye to see the character on the right side of the screen. This would also fix the faulty shadow-issue on the character, since you'd be putting the sun on the top-left in that case (in other words: the character in the scan was intended to be put on the right side as well).
I'm not trying to burn you off here, just trying to give a lot of help at once ;). You've got potention, you just need a lot of practise ;).
3 months 1 week ago
Let's enjoy summer vacation with sweet girl in the beach. Let's go.
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