Sigh is probably the longest I've ever taken to finish a wall.
I took the screen cap somewhere back when I started making walls (so maybe 5 years ago?). A long time later, I started actually working on it and vectored Asuka. She was a very early vector, but then I forget all about it. After a while I noticed the half finished psd and did the bg.
Overall, and this is an odd thing to say, this wall is actually a lot better than it initially appears. Well, in my opinion anyway. The reason is that its bg has a lot more detail than is apparent on a first glance.
As I actually used this wall I found myself looking at the bg more and more, and it just kinda works as one of those walls you can look at and get more out of it. And generally those are the types of walls I like the best.
Not that it's brilliant or anything, just I like it more now than I did when I finished it is all.
I took the screen cap somewhere back when I started making walls (so maybe 5 years ago?). A long time later, I started actually working on it and vectored Asuka. She was a very early vector, but then I forget all about it. After a while I noticed the half finished psd and did the bg.
Overall, and this is an odd thing to say, this wall is actually a lot better than it initially appears. Well, in my opinion anyway. The reason is that its bg has a lot more detail than is apparent on a first glance.
As I actually used this wall I found myself looking at the bg more and more, and it just kinda works as one of those walls you can look at and get more out of it. And generally those are the types of walls I like the best.
Not that it's brilliant or anything, just I like it more now than I did when I finished it is all.



















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