This wallpaper captures the urban essence that proliferated the art of Ghost in the Shell in every incarnation of the series. Phill does an amazing job of capturing a moment of surrealism.
While there are a few, stray building angles and shadows, you find that your eye forgives the minor details and instead focuses on the overall scene that is larger than life, with lights trailing off into infinity.
This is a list of both the "in-every-town" characters and all
the other characters you may encounter in your town and on Animal
Island (the island you get to with your Game Boy Advance). For the
Townsanimals and Animal Islanders, I have put whether they are a boy
or a girl, what type of personality they have, what type of music they have in
their house, and how their house is decorated.
Personality Descriptions:
"Very sweet" males/females go to bed around 8 or 9pm. They will often
tell you how seeing you makes their day and stuff like that. They will be
your best friend and might never talk about moving away. They are usually the
cutest characters in the game. The guys are friendly and outgoing. The girls
are somewhat shy, timid, and forgetful. They seldom get angry at you for
refusing to do them a favor, and they will talk to you about goings-on in
town.
"Nice" males/females sometimes talk like teenagers. If they don't have
a favor for you to do, they'll be the ones that say, "Yep! I do have
something!... no. I don't. I'm sorry. Ah! I'm sorry about lying, too!" A
"nice" girl is sweet and will always be willing to be your friend, but she
won't take as much of an interest in you as the "very sweet" females will.
They will be the ones who ask you to build such-and-such for them and will
comment on things going on in town. Never talk to them when you have an item
in your possession that is valuable or that you want to keep, because they
will take it from you once you ask them a "what's up" kind of question. They
go to bed around 10 or 11pm and they get up early.
"Snobby" females act like snobs. She will be the one who complains
about your town tune, says you have no taste in clothing, no decorating sense,
etc. These can be a pain to talk to. They look down on your by character
commenting on their clothes, mannerisms and actions. They compliment you a tad
insultingly on errands you do for them even if it was hard. You know a girl is
one of these girls just by her appearance. If she has makeup on, she's one of
them (MOST of the time).
"Moody" males can be either nice or snotty at any given moment.
They're not mean enough to be classified as "mean," but they can't always be
classified as "nice," either. Kind of like the "snobby" female.
"Mean" males/females are mean and wake up at 10am. A "mean" male will be
the one who gets angry when you come up and talk to him and is usually all
huffy, saying things like, "You know what's funny? A pie in the face." He'll
also talk about about getting free stuff from TortimerThey will also tell you to
"get off their lawn" and such. These are the townsanimals that will say
something to the effect of, "Here...Let me look through your stuff to see if
there's anything I'd like."
"Athletic" males are always talking about exercising and stuff. They
stay up for a long time and are really nice. They like to talk about fishing
and catching bugs. Just as the name implies. These guys talk Animalese in
deep voices and have very surly attitudes. They really get offended if you
reject an errand and give you tolerated compliments. They are "party animals"
since they stay up all night. The only drawback is that you won't see them up
until after 11am.
Also included for the Townsanimals is their original catch phrases.
In Every Town Characters:
Blanca -- You meet her on the train. She is the cat without a face.
You can't miss her.
Blathers -- The Museum Supervisor. He's an owl. Super-sweet and very
knowledgeable. He's taught me a lot of history!
Booker -- The Bulldog who is always in the Police Station and keeps
track of the lost-and-found items.
Chip -- The Fishing Tournament judge. I think he's a beaver, which
would explain the name.
Copper -- The town's policeman. He's a dog (can't tell which breed)
that is very into fitness and is also very helpful. He's the first
animal you should see when you go to a new town, because he will give
you a map. Talk to him every day to see if any of the special
characters will soon be coming to your town.
Crazy Redd -- Sly fox that runs a black- 'scuse me, a regular market
every so often in town. Be careful of him; he'll charge you up to four
times what Nook charges you for items you can get at Nook's shop, but
his tent is still worth a visit because he sometimes sells rare items
you can't get anywhere else.
Franklin -- A turkey who comes on the fourth Thursday in November. He
needs you to save his life by stealing silverware from the town's
banquet table. In return he will give you a piece of the Harvest
furniture collection.
Gracie -- Haughty giraffe who pretty much makes you wash her car. As a
reward, though, she may give you some nifty expensive clothing ("Gracie
Originals").
Gulliver -- A seagull who washes up on-shore from time to time. Very
nice and, if you're kind enough to rescue him, he will give you very
rare and expensive items.
Jack -- A mysterious spirit who wanders around town on Halloween.
While all the characters dress up as him (i.e., they all have huge
Jack-o'-Lanterns on their heads), only one, of course, actually is him.
If you find the real Jack, you get a piece of the Spooky furniture
collection.
Jingle -- A reindeer who comes on Christmas Eve. Talk to him five
times in a row (moving an acre away from him between each conversation)
and he might give you a piece of the Jingle furniture collection.
Joan -- A boar who comes every Sunday morning to sell turnips. Buy
some and you may be able to sell them to Nook for a profit.
Overall this is very nice. although the jpeg you've produced here is too heavily compressed. the compression artefacts can be clearly seen especially around the text. if you don't compress it as much, the file size would be bigger, but i'd much prefer that!! the font you've chosen for the text isn't a favourite of mine... but it's not too bad. the colours are awesome... very sweet!
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Fly... by °Phill 2 months 1 week ago
While there are a few, stray building angles and shadows, you find that your eye forgives the minor details and instead focuses on the overall scene that is larger than life, with lights trailing off into infinity.
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the other characters you may encounter in your town and on Animal
Island (the island you get to with your Game Boy Advance). For the
Townsanimals and Animal Islanders, I have put whether they are a boy
or a girl, what type of personality they have, what type of music they have in
their house, and how their house is decorated.
Personality Descriptions:
"Very sweet" males/females go to bed around 8 or 9pm. They will often
tell you how seeing you makes their day and stuff like that. They will be
your best friend and might never talk about moving away. They are usually the
cutest characters in the game. The guys are friendly and outgoing. The girls
are somewhat shy, timid, and forgetful. They seldom get angry at you for
refusing to do them a favor, and they will talk to you about goings-on in
town.
"Nice" males/females sometimes talk like teenagers. If they don't have
a favor for you to do, they'll be the ones that say, "Yep! I do have
something!... no. I don't. I'm sorry. Ah! I'm sorry about lying, too!" A
"nice" girl is sweet and will always be willing to be your friend, but she
won't take as much of an interest in you as the "very sweet" females will.
They will be the ones who ask you to build such-and-such for them and will
comment on things going on in town. Never talk to them when you have an item
in your possession that is valuable or that you want to keep, because they
will take it from you once you ask them a "what's up" kind of question. They
go to bed around 10 or 11pm and they get up early.
"Snobby" females act like snobs. She will be the one who complains
about your town tune, says you have no taste in clothing, no decorating sense,
etc. These can be a pain to talk to. They look down on your by character
commenting on their clothes, mannerisms and actions. They compliment you a tad
insultingly on errands you do for them even if it was hard. You know a girl is
one of these girls just by her appearance. If she has makeup on, she's one of
them (MOST of the time).
"Moody" males can be either nice or snotty at any given moment.
They're not mean enough to be classified as "mean," but they can't always be
classified as "nice," either. Kind of like the "snobby" female.
"Mean" males/females are mean and wake up at 10am. A "mean" male will be
the one who gets angry when you come up and talk to him and is usually all
huffy, saying things like, "You know what's funny? A pie in the face." He'll
also talk about about getting free stuff from TortimerThey will also tell you to
"get off their lawn" and such. These are the townsanimals that will say
something to the effect of, "Here...Let me look through your stuff to see if
there's anything I'd like."
"Athletic" males are always talking about exercising and stuff. They
stay up for a long time and are really nice. They like to talk about fishing
and catching bugs. Just as the name implies. These guys talk Animalese in
deep voices and have very surly attitudes. They really get offended if you
reject an errand and give you tolerated compliments. They are "party animals"
since they stay up all night. The only drawback is that you won't see them up
until after 11am.
Also included for the Townsanimals is their original catch phrases.
In Every Town Characters:
Blanca -- You meet her on the train. She is the cat without a face.
You can't miss her.
Blathers -- The Museum Supervisor. He's an owl. Super-sweet and very
knowledgeable. He's taught me a lot of history!
Booker -- The Bulldog who is always in the Police Station and keeps
track of the lost-and-found items.
Chip -- The Fishing Tournament judge. I think he's a beaver, which
would explain the name.
Copper -- The town's policeman. He's a dog (can't tell which breed)
that is very into fitness and is also very helpful. He's the first
animal you should see when you go to a new town, because he will give
you a map. Talk to him every day to see if any of the special
characters will soon be coming to your town.
Crazy Redd -- Sly fox that runs a black- 'scuse me, a regular market
every so often in town. Be careful of him; he'll charge you up to four
times what Nook charges you for items you can get at Nook's shop, but
his tent is still worth a visit because he sometimes sells rare items
you can't get anywhere else.
Franklin -- A turkey who comes on the fourth Thursday in November. He
needs you to save his life by stealing silverware from the town's
banquet table. In return he will give you a piece of the Harvest
furniture collection.
Gracie -- Haughty giraffe who pretty much makes you wash her car. As a
reward, though, she may give you some nifty expensive clothing ("Gracie
Originals").
Gulliver -- A seagull who washes up on-shore from time to time. Very
nice and, if you're kind enough to rescue him, he will give you very
rare and expensive items.
Jack -- A mysterious spirit who wanders around town on Halloween.
While all the characters dress up as him (i.e., they all have huge
Jack-o'-Lanterns on their heads), only one, of course, actually is him.
If you find the real Jack, you get a piece of the Spooky furniture
collection.
Jingle -- A reindeer who comes on Christmas Eve. Talk to him five
times in a row (moving an acre away from him between each conversation)
and he might give you a piece of the Jingle furniture collection.
Joan -- A boar who comes every Sunday morning to sell turnips. Buy
some and you may be able to sell them to Nook for a profit.
:)
:D
But I am Crazy or Funny ...!!