This wallpaper captures the urban essence that proliferated the art of Ghost in the Shell in every incarnation of the series. Phill does an amazing job of capturing a moment of surrealism.
While there are a few, stray building angles and shadows, you find that your eye forgives the minor details and instead focuses on the overall scene that is larger than life, with lights trailing off into infinity.
It's my experience that wallpapers of this kind are horrendously unpopular around here. But I keep coming back. I guess that's just how I roll. It's not my business if the masses are addicted to depth and negative space. I'm obligated to chaos, and I like it like that.
Well, no matter how that all works, I still want to know y'all's thoughts on this piece of mine; it's composition, colours, overall style. Too bright? Too dark? Contrasts too extreme in some places and too soft in others? Is my wall a hackjob or a masterpiece? You be the judge, and let me know.
Or just leave something more basic. Even if it's just a nod to its being good or opposite. I can take it. All I want is to know what works here.
Love it..Nice wallpaper you have made it an excellent one..Though try if you can make the wallpaper a frost type wallpaper only then the whole wallpaper will match the colour of siengrfied.
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Okay...i have to admit your " chaotism" is very great. The problem that is the wall is kinda random at rate. Try to review other user's wall. About basics, since you have 2 submited walls, there should be a problem. Just try to "follow the flow", make it like a sensation of river in a chaotic flow. Hope this helps too. I'm kinda bad at explanation and wan to point out what is the problem of your wall. keep it up.
I know your looking for a chaotic feel, but that doesn't mean it isn't impossible to give it rhyme or reason. A good chaos wall, despite the theme, flows together while your wall feels much more random and choppy. The colors should also flow, the green bubbles are clashing with the rest of the wall. Overall I'd retry the background keeping the idea of "flow" at the forefront, as well as color scheme.
Thanks to everyone for your comments. Maxchs, you did just fine with your explanation. You and Sakiera made the some overall point, and that is that the degree of psychotic randomness pretty much overrides my already loose composition. I'm starting to get an idea for what I want to do with this wall, and it does involve taking just the background and reworking it, using it as the basis for a new and hopefully more contrasted and deliberate background. For the record, I'd like to say that I understand compositional elements and choose quite deliberately to disregard most of them; at least in the early stage of wall creation. This is because I refuse to simply create a set of two or three template compositions and just rework them with new colours, effects and stocks every time I make a wall; as I've seen many wallers do. I try to create something unique and experimental with every wall I do, so it can often turn out a little too messy. Like this one.
And Kuramay, yes, that's the point.
Now, I'm off to work. Thank you everyone, your comments helped quite a bit.
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Fly... by °Phill 2 months 1 week ago
While there are a few, stray building angles and shadows, you find that your eye forgives the minor details and instead focuses on the overall scene that is larger than life, with lights trailing off into infinity.
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Well, no matter how that all works, I still want to know y'all's thoughts on this piece of mine; it's composition, colours, overall style. Too bright? Too dark? Contrasts too extreme in some places and too soft in others? Is my wall a hackjob or a masterpiece? You be the judge, and let me know.
Or just leave something more basic. Even if it's just a nod to its being good or opposite. I can take it. All I want is to know what works here.
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A hero need not speak for himself when he is gone,the world will speak for him
-EGM (Halo 3)
And Kuramay, yes, that's the point.
Now, I'm off to work. Thank you everyone, your comments helped quite a bit.