Yuyuko has been one of my favorite touhou villains ever since I first played Youyoumu. It was only a matter of time until I'd be making a wallpaper featuring her. When I beat the game for the first time and faced her last spell card Resurrection Butterfly I was sold, back then it was the 30% reflowering version (normal difficulty). It is by far the most epic measure I've experienced so far in any of the games. Needless to say I was caught by surprise without bombs and struck down mercilessly~
This is the first time I utilize my new wacom intuos4; an already quiet addicting (and indispensable) tool to me. Anyway the whole point of this project was to make a wall that was sparkling, was beautiful and somehow conveyed the feeling of having the resurrection ritual crashed mere moments before its completion. I tried to capture as much of the original essence of the fight as possible, including as much of the feeling, bullet patterns and shapes as possible (without cluttering the screen - believe me no easy task when you got over ten kinds of bullets and twice as many patterns to chose from).
The real challenge I faced with this project to get the vectors done (obviously), a quiet tedious job I might add when you’re extracting from a blurry low-res image. Next in line was deciding on what was going to be in it, mind you; I tried a lot more than what’s in there now. I’m the most satisfied with the shading on our little phantom princess, I never thought I’d get anything useful out of my tablet at first try. Oh and don’t ask me how much time I spent on the fan, it just isn’t worth the risk~
On the whole I’m satisfied with how it turned out and I hope to be posting more touhou wallies shortly. Thanks for viewing~
This is the first time I utilize my new wacom intuos4; an already quiet addicting (and indispensable) tool to me. Anyway the whole point of this project was to make a wall that was sparkling, was beautiful and somehow conveyed the feeling of having the resurrection ritual crashed mere moments before its completion. I tried to capture as much of the original essence of the fight as possible, including as much of the feeling, bullet patterns and shapes as possible (without cluttering the screen - believe me no easy task when you got over ten kinds of bullets and twice as many patterns to chose from).
The real challenge I faced with this project to get the vectors done (obviously), a quiet tedious job I might add when you’re extracting from a blurry low-res image. Next in line was deciding on what was going to be in it, mind you; I tried a lot more than what’s in there now. I’m the most satisfied with the shading on our little phantom princess, I never thought I’d get anything useful out of my tablet at first try. Oh and don’t ask me how much time I spent on the fan, it just isn’t worth the risk~
On the whole I’m satisfied with how it turned out and I hope to be posting more touhou wallies shortly. Thanks for viewing~
SPOILER (click to view)





yeah~ 























