Design ideas
So yeah, post your concept sketches and feedback here.
I'll start with alternative design for the ship.
ship #2:

This is a mission ship with 3-5 crew. It's a 2-in-1 ship, with the explorer EVA attached at the back of the ship. The 'head' ship acts more like a towing vehicle but functional and can fly by itself.
The grappling arms (or the giant chopsticks ^^) can move just like a human arms and elbows would. Guns can be added on the ball shoulder joint.
The back wings can be lifted up (as shown) to let the explorer out, but are normally down to shield the explorer when not in use, or to protect the back of the main ship when the explorer is not attached.
So what do you think?
It's a weird fusion of mech/sphinx/bike/fly design, I kinda like the action-y look..
I guess I would like something more in the traditional movie spacecraft style.
Thinking of something between these two:
http://www.daedalusal4.utvinternet.co.uk/DaedalusaL4_files/image005.jpg
http://www.daedalusal4.utvinternet.co.uk/DaedalusaL4_files/image038.jpg
And for Selphina's space suit, something between the traditional and this.
Google 'Space Suit' for tons of ideas.
Slaka -
Good perspective, for when Selphina looks back at the distant ship and sees debris, etc.
If anyone cares, it was sold out all three nights, we turned away over 500 people at the door becasue it was so crowded! I had so much fun, but now I'm ready to work on this project. Looking forward to it! I just wanted to let you guys know that I'm back on track!
ciboAnd for Selphina's space suit, something between the traditional and this.
Google 'Space Suit' for tons of ideas.
Please think of the 2D animator who has to animate that stuff. I prefer the mars suit but with less details.
Well, that's up to you to advise us esp animation noobs like myself what's feasible what's not :)Please think of the 2D animator who has to animate that stuff.
So what's with the mars suit that makes you prefer it more than the other suit? More geometric shapes?
#583915 Quote Report Edited by `supermonchi 1 year 3 months ago
Will our character designer Yina design the suits?
Anyways, here's my attempt to storyboard the opening scene as described here:
Read more... (click to view)Don't laugh, my drawings suck I know, I'm just trying to get the flow of images going in my head so I can start thinking of the background concept stuff. Anyways, I also wanted to see how I go at storyboarding, so comment away.

Some explanation.
#1 - Selphina and bf sitting under the cherry tree having a picnic. The bf is sitting up and she is lying on his leg. Oh, I added some basic retarded hairstyle coz she looks fugly with a bold head :sweat:
#2 - I picked this perspective coz I thought it would kinda make it interesting to not see the bf's face yet at this stage, perhaps revealed later in the story. Anyways, this is an upside down shot of Selphina lying down on her bf's leg. All happy and smiley.
#3 - A mysterious shadow creeps in, she looks at it, smiles gone, looks worried.
Fade to black - end of flashback, back to reality
#4-5 - This bit is slightly different to cibo's script. Here I made the flashback like a dream or a nightmare, which gave Selphina sorta a rude awakening.
#6 She turns to look up the sky
#7 [shot of the sky doing strange things]
#8 We see Selphina looking out of the ship's window.
Is this in line to what you have in mind, cibo?
Sorry I'm jumping the gun again, I'm trying to figure out a workflow for myself so I can be a bit more organised in doing things, hopefully I can settle into a better routine soon instead of just randomly posting stuff ..
#584071 Quote Report Edited by `supermonchi 1 year 3 months ago
-Cibo, Does she even need a space suit? Wouldnt it make more sense if she just was in a capsule of some sort because the accident? Cuz I still dont think she would have enough time to suit up during an accident with a bunch of people panicing. I'd say that being put in a pod type thing (by her b.f?) would make sense because then she would still be in clothing like she would have been onboard the ship and it would be a quick means of escape.
-Supermonchi, Great job on the storyboards so far More detail would be a bit better but its fine :). Just defining details like idicating light sources because if we get that completed during storyboard process then once we go in to actually create it there wont be much to worry about.
I actually have some storyboards written from Makoto Shinkai Himself so ill post:

Sorry its so damn big lol.
~Slaka
#584184 Quote Report Edited by `slaka16789 1 year 3 months ago
Thanks, now I have a reference, before I had none - lolz!
And just so you all know, I treat this project as a learning experience so feel free to crit away, I won't get offended - as long as you are being constructive in your comments :)
monchi
~Slaka
(WARNING: THIS IS NOT WHAT THE ANIMATION GRAPHICS WILL LOOK LIKE)

~Slaka
That said, I like the general design of the dream, and the corresponding event outside. This seems like it may focus more on the phenomenon in the sky, whereas in my screenplay, it was just a metaphoric event inside the dream. I just worry that I may have seen this before; does this seem familiar to anyone else?
-Not the dream itself, but the character waking up startled and seeing a phenomenon outside that was just in her dream, perhaps even in space..
The storyboard looks like she is on a planet, inside the ship. Were you using the flashback/dream to show an event that happened in the past, perhaps when the phenomenon first appeared? And now she is in a shelter, or on a mission because of this phenomenon? It's a little hard to tell..
When you create a different story in storyboard form, you need to make sure things are clear.
Slaka-
Well, in my opinion, the incident timeframe will have to be assumed by the viewer, so they can assume whatever time they think is feasible. Also, (depending on the accident) I don't think astronauts would be too quick to evacuate the ship. That is, they would try to stay with the ship at all costs. Otherwise, we are getting close to that '"Emergency Evacuate!' scene you were talking about.
Thanks for coloring that pic, it gives a bit better idea of how it will look.
~Slaka
















