Was bored, so I decided to make a wall, took a screenshot of the Continuum shift opening and vectored it, then opened up PS, and screwed around a bit. Used some fractals here, textures there, blah blah blah, found a random backdrop I had and just blurred it like crazy, then added a few gradients over everything to give it that fiery look.
http://i39.tinypic.com/e1dkdk.jpg
So yea, anything I can change, add, take out, etc, that would make it better?
Also, heres the screenshot I was talking about.





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1 year, 2 months ago
The blending on the outer edge is too harsh, especially on the right side. It ends up looking flat. Before you even vector anything, make a test layout with the materials and paint brush/shapes. This way you aren't wasting your time. Don't do big head wallpapers. Zoom back a little to give you some room to work with.