This wallpaper captures the urban essence that proliferated the art of Ghost in the Shell in every incarnation of the series. Phill does an amazing job of capturing a moment of surrealism.
While there are a few, stray building angles and shadows, you find that your eye forgives the minor details and instead focuses on the overall scene that is larger than life, with lights trailing off into infinity.
"The characters' quality isn't too good - and, although Kira looks rather well, Lacus suffers, as some scanlines can be seen in the shadows of her breasts. The darker parts of her hair look funny, as well, an her outline could get some improvement. Anyway, the scan has a strong "magaziney" feel that should be battled.
The hive-like overlapped texture ends abrutly at the bottom of the wallpaper; a fading effect would likely be more effective.
The petals look too uniform - their size varies, but not the format or direction. Using different brushes and/or flipping some of them might help.
The (damn, it seems I like starting paragraphs with "the") text looks somewhat dull, but isn't too distracting. Maybe you should look for some fancier font. The retangles could possibly be a little less opaque, though? Dunno.
And, finally, you should push your signature more towards the bottom of the wallpaper, so that it'll be more easily covered by the default lower windows startbar." View
Clouds of REVENGE
2 years 7 months ago
"The characters and background don't really blend, actually... but, anyway. If you're going to apply a texture, I believe you should do it in the entire wallpaper, unless you have a good plan (usually involving vectors, like applying a texture over some clothes). And, as a rule of thumb, default PS textures look quite bad...
The bevel effect itself very rarely looks good. And, actually, I'm yet to see a work in which it has been well-employed and, yet, recognizable as such...
The text doesn't really blend, either... a good text shouldn't stand out too much. It shouldn't be the focus.
Also, one reminder... the purpose of a wallpaper is to be put in a desktop. If you're afraid it can't, then chances are something is really wrong." View
In the dark
2 years 8 months ago
"A LODOSS wallpaper? What a pleasant surprise.
Masterful vector, that one. Very professional-looking. Know you're a hero to many, for walling Deed like that.
But I still think they clash, even in the original scan. The background has a rather photographic feel, while the character looks cartoonly, with few shadings and all..." View
3 years 3 weeks ago
"RCA cable? Lol! It feels like Chii is a video girl. (I don't think that was the intention, but it works well - after all, I've always thought of Chobits as a CLAMP version of Video Girl Ai...) Nice job on it.
(Or, maybe, she has those cables in the series, so I'm just talking bs here. Whee.)
Nice job on the legs. The text is nice, with a really nifty layout - but the japanese typo is a turn-off. "Mitsukete" (tsu, not stu) is an imperative form - "I found him" would be "mitsuketa".
"So, you like slapped that scan over the stock photo or something O_o?
The scan and the background clash, as the scan has a rather strong cartoony feel. The colours match, though, so you should try somewhat redrawing the background, IMHO, so that character and environment look like a single piece.
"The sky looks rather empty and boring... also, as rocknroll said, there are bits of it among the grass O_o. By the way... the default photoshop grass brush is overused, you should try making your own, or using another one. More importanly, though: the back grass should never appear above the front grass. Draw the back rows first.
If you want to submit an edited edition, you should edit this entry (below the information table, there's "user options", and, under it, edit), rather than submitting a whole new entry. Otherwise, you might just lose the papers you earned by uploading this one =/." View
3 years 4 weeks ago
"No description? D:
Anyway. The scan isn't clean enough (that's evident in the blue parts of her clothes), and the background doesn't fit it, at all. The source image is a coloured manga pic; therefore, it kinda screams for a brushed background et al.
Moreover, the background looks like a weird usage of a couple (gradient wave/wind flower) tutorials, and doesn't really look good on its own." View
Dark
3 years 1 month ago
"Truly enough, it looks good in full-size. However... I see a few relevant issues.
First, your signature is too big. It's supposed to disapper behind the defaultly-place bottom start bar, but doesn't.
Second, the scan. Three things about it. One, I see scanlines; two, the colours are somewhat dull; three, there are some white points here and there in his hair - not to say about the white outline of the wing..." View
Felicia's New Horizon
3 years 1 month ago
"Ah, the base for your MT skin?
Not a bad work at all, but I have two complaints. First, the background map: it's low quality, there are some visible JPEG artifacts in it. Second, I'm not sure if the out glow works - and the way it surrounds the character's index finger is definitely distracting.
Beyond the outer glow, the character outline seems somewhat rough, as well..." View
The Moment of Happiness
3 years 1 month ago
"A nice, clean wall. However, I believe that the tracing, albeit overally good, could be slightly improved, like in the neck (the loose end near the ear and the double line between it and the hair). The necklace also looks odd, since the pieces seem to just float O_o. Maybe put a string below it, connecting the stones (or whatever)?
I believe the wall looks better without that black dot near her nose, personally.
I'm not very fond of the chosen texture, but it works, so I guess it's into my area of personal taste, so... ignore this bit. XD" View
3 years 1 month ago
"Simple and easy on the eyes, it definitely works as an wallpaper. However, the small balls effect looks somewhat strange - maybe the usual painting/charcoal/whatever would turn out better? (Although you might want to take that suggestion with a grain of salt, since the result could be way too default...)" View
Futakoi Alternative - Sara and Soju
3 years 1 month ago
"Great job on the vector, although something feels definitely wrong with is colours... although that's something a simple duplicate overlapping would fix, if needed. But since I can't really tell what's bothering me... well, ignore me on this point.
I'm not sure if the flowers and the vectors mix well together, though... don't really know why, again. But it's a fact all the white flowers look the same, other than the shading, and that's a nuisance. Some variation would be desirable, IMHO - not just in size and angle, like Nuniko suggested, but probably also in a few small details - like some missing petals, for example, maybe?" View
Godzilla Girls
3 years 1 month ago
"That's one amusing wall! Great concept, and fitting execution. I agree with MC that some collapsing buildings would be desirable, though - and maybe a few sky events, like Kyori suggested. They'd enhance the "calamity" side of the wall, possibly.
Also, maybe it'd be better if the sky clouds were vectored as well, since everything else is? No clue. Maybe not.
Great job, anyway. Truly an original piece. Fav." View
Mint Love
3 years 1 month ago
"Although there's nothing wrong with going minimalistic... the character looks quite blurry. A vector of her would be perfect, in this case, since it'd surely add to the "simple and clean" feel.
"The main scan's extraction is notably bad and irregular. The back scan is very blurry. Both have an outer glow that just helps them not blending in the bg...
The white motion blur over the background character seems to have no function, either...
The 3D font, as usually happens, doesn't fit. And what's that... black amoeba behind it? O_o" View
Angelic Beauty ver.2 improve
3 years 1 month ago
"Well, I see you used a bird wing brush in there... it seriously clashes with the style of Asuka's drawing, and is too translucent. You should try making the wings yourself, or take others mor fitting - Shinta has got a couple useful tutorials on imanimetions.net, for that matter!
The extraction is somewhat rough - although, zooming in, it doesn't look like a bad job per se - maybe strengthening the outline a bit to that it looks more regular? Maybe even a black inner/outer glow could go the cut.
The white aura it an outer glow - it looks plain, and gives an amateuristic look. If you plan to leave it, you make so through brushing, blurring and layer-blending, I think - although it most times looks bad, anyway...
The grass looks strange. I'd suggest you to take a look at Nat's tutorial at Ningen (*points to sidebar*). If you could employ a custom grass brush, even better!
I see the background is a photo. Just sticking it there isn't a good idea - try drawing over it, applying some filters, anyway - make it somewhat match the style of the stock image. Using flare lens as a sun is a bad idea; it's overused and has a quite fake look. Also, it's a dawn setting, and the sun should be positioned acordingly.
The colors are pretty much dead... you should try living them up. Applying a copied, overlayed/soft-layered layer with some blur or median noise could prove helpful.
About the sig... either leave it discretely in a corner, or make it an artsy part of the whole piece. The way it is, it'd just be cut by one's startbar, most times." View
Blue
3 years 1 month ago
"It looks like half of her legs are buried in earth O_o. Seriously. Sure, the grass can get that high, but... in casu, it just look too thin for that. Maybe you should leave the grass just behind her?
The default canadian leaves look odd - I'd suggest you to go for some kind of custom brush, personally.
It's hard to read the credits. Maybe using a non-cursive font would help?
"Hm, it's got an interesting "game cutscene" feel.
The character extraction could get a little more work, as I see a few white outlines in her hair. Also, the end of her hair (to the left of the pillar, the second upside-down) looks odd; maybe you could make it end more curvily? Just a thought.
The pillar's shadows over the character are somewhat odd, IMHO, since the moonlight is coming from an opposite direction and it doesn't feel like there are torches (or any artificial lightsource) around.
By the way, the pillars look a bit too blurry to me.
"Hm. Personally, I think the bottom credits are way too big and stand out too much. Likely, in a 1280x960 desktop, part of them will appear, and that wouldn't really look well.
There seem to be to many stars, IMHO, giving the wall a "busy" look of sorts. Or maybe they're just too big.
Is the character supposed to be sitting on a wall? If so, it looks just a texturized retangle with a line. It doesn't look very convincing... although I can't really help on that, since I suck at perspectives, myself. >_>" View
3 years 3 months ago
"It's pretty, although simple.
But... too small. (E não tem outras resoluções no site, trapaceira!)" View
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Fly... by °Phill 1 month 4 hours ago
While there are a few, stray building angles and shadows, you find that your eye forgives the minor details and instead focuses on the overall scene that is larger than life, with lights trailing off into infinity.
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Tiburcio's Comments
Lacus: Live!
2 years 4 months ago
"Another excellent piece, JTsang. The vector is well-done, and the overall chibi atmosphere is very amusing.Not much to say. Fav."
View
2 years 5 months ago
"Interesting wallpaper, that one. It's got an amusing iconic feel... however, most times, bright pieces barely work on desktops.Anyway, good job."
View
Game Over
2 years 6 months ago
"...brilliant. Simply brilliant. And the execution is pretty much flawless, as well.Fav."
View
Romance in sakura(KL)
2 years 6 months ago
"The characters' quality isn't too good - and, although Kira looks rather well, Lacus suffers, as some scanlines can be seen in the shadows of her breasts. The darker parts of her hair look funny, as well, an her outline could get some improvement. Anyway, the scan has a strong "magaziney" feel that should be battled.The hive-like overlapped texture ends abrutly at the bottom of the wallpaper; a fading effect would likely be more effective.
The petals look too uniform - their size varies, but not the format or direction. Using different brushes and/or flipping some of them might help.
The (damn, it seems I like starting paragraphs with "the") text looks somewhat dull, but isn't too distracting. Maybe you should look for some fancier font. The retangles could possibly be a little less opaque, though? Dunno.
And, finally, you should push your signature more towards the bottom of the wallpaper, so that it'll be more easily covered by the default lower windows startbar."
View
Clouds of REVENGE
2 years 7 months ago
"The characters and background don't really blend, actually... but, anyway. If you're going to apply a texture, I believe you should do it in the entire wallpaper, unless you have a good plan (usually involving vectors, like applying a texture over some clothes). And, as a rule of thumb, default PS textures look quite bad...The bevel effect itself very rarely looks good. And, actually, I'm yet to see a work in which it has been well-employed and, yet, recognizable as such...
The text doesn't really blend, either... a good text shouldn't stand out too much. It shouldn't be the focus.
Also, one reminder... the purpose of a wallpaper is to be put in a desktop. If you're afraid it can't, then chances are something is really wrong."
View
In the dark
2 years 8 months ago
"A LODOSS wallpaper? What a pleasant surprise.Masterful vector, that one. Very professional-looking. Know you're a hero to many, for walling Deed like that.
Fav."
View
Doomsday
3 years 3 weeks ago
"A definite improvement, ShiNN. The scan is more fitting, and of top quality - and the mobile suit doesn't look odd in the bg, anymore.Although I personally am part of the world half that hates Shinn (the character), I can't deny this is a very fine work.
I don't really like the sig, though- *shot*
Fav."
View
Haruko~
3 years 3 weeks ago
"Oh, pardon.But I still think they clash, even in the original scan. The background has a rather photographic feel, while the character looks cartoonly, with few shadings and all..."
View
3 years 3 weeks ago
"RCA cable? Lol! It feels like Chii is a video girl. (I don't think that was the intention, but it works well - after all, I've always thought of Chobits as a CLAMP version of Video Girl Ai...) Nice job on it.(Or, maybe, she has those cables in the series, so I'm just talking bs here. Whee.)
Nice job on the legs. The text is nice, with a really nifty layout - but the japanese typo is a turn-off. "Mitsukete" (tsu, not stu) is an imperative form - "I found him" would be "mitsuketa".
Interesting job, overall."
View
Haruko~
3 years 3 weeks ago
"So, you like slapped that scan over the stock photo or something O_o?The scan and the background clash, as the scan has a rather strong cartoony feel. The colours match, though, so you should try somewhat redrawing the background, IMHO, so that character and environment look like a single piece.
My two cents."
View
Arcuied~
3 years 3 weeks ago
"The sky looks rather empty and boring... also, as rocknroll said, there are bits of it among the grass O_o. By the way... the default photoshop grass brush is overused, you should try making your own, or using another one. More importanly, though: the back grass should never appear above the front grass. Draw the back rows first.If you want to submit an edited edition, you should edit this entry (below the information table, there's "user options", and, under it, edit), rather than submitting a whole new entry. Otherwise, you might just lose the papers you earned by uploading this one =/."
View
3 years 4 weeks ago
"No description? D:Anyway. The scan isn't clean enough (that's evident in the blue parts of her clothes), and the background doesn't fit it, at all. The source image is a coloured manga pic; therefore, it kinda screams for a brushed background et al.
Moreover, the background looks like a weird usage of a couple (gradient wave/wind flower) tutorials, and doesn't really look good on its own."
View
Dark
3 years 1 month ago
"Truly enough, it looks good in full-size. However... I see a few relevant issues.First, your signature is too big. It's supposed to disapper behind the defaultly-place bottom start bar, but doesn't.
Second, the scan. Three things about it. One, I see scanlines; two, the colours are somewhat dull; three, there are some white points here and there in his hair - not to say about the white outline of the wing..."
View
Felicia's New Horizon
3 years 1 month ago
"Ah, the base for your MT skin?Not a bad work at all, but I have two complaints. First, the background map: it's low quality, there are some visible JPEG artifacts in it. Second, I'm not sure if the out glow works - and the way it surrounds the character's index finger is definitely distracting.
Beyond the outer glow, the character outline seems somewhat rough, as well..."
View
The Moment of Happiness
3 years 1 month ago
"A nice, clean wall. However, I believe that the tracing, albeit overally good, could be slightly improved, like in the neck (the loose end near the ear and the double line between it and the hair). The necklace also looks odd, since the pieces seem to just float O_o. Maybe put a string below it, connecting the stones (or whatever)?I believe the wall looks better without that black dot near her nose, personally.
I'm not very fond of the chosen texture, but it works, so I guess it's into my area of personal taste, so... ignore this bit. XD"
View
3 years 1 month ago
"Simple and easy on the eyes, it definitely works as an wallpaper. However, the small balls effect looks somewhat strange - maybe the usual painting/charcoal/whatever would turn out better? (Although you might want to take that suggestion with a grain of salt, since the result could be way too default...)"View
Futakoi Alternative - Sara and Soju
3 years 1 month ago
"Great job on the vector, although something feels definitely wrong with is colours... although that's something a simple duplicate overlapping would fix, if needed. But since I can't really tell what's bothering me... well, ignore me on this point.I'm not sure if the flowers and the vectors mix well together, though... don't really know why, again. But it's a fact all the white flowers look the same, other than the shading, and that's a nuisance. Some variation would be desirable, IMHO - not just in size and angle, like Nuniko suggested, but probably also in a few small details - like some missing petals, for example, maybe?"
View
Godzilla Girls
3 years 1 month ago
"That's one amusing wall! Great concept, and fitting execution. I agree with MC that some collapsing buildings would be desirable, though - and maybe a few sky events, like Kyori suggested. They'd enhance the "calamity" side of the wall, possibly.Also, maybe it'd be better if the sky clouds were vectored as well, since everything else is? No clue. Maybe not.
Great job, anyway. Truly an original piece. Fav."
View
Mint Love
3 years 1 month ago
"Although there's nothing wrong with going minimalistic... the character looks quite blurry. A vector of her would be perfect, in this case, since it'd surely add to the "simple and clean" feel.My two cents."
View
3 years 1 month ago
"The main scan's extraction is notably bad and irregular. The back scan is very blurry. Both have an outer glow that just helps them not blending in the bg...The white motion blur over the background character seems to have no function, either...
The 3D font, as usually happens, doesn't fit. And what's that... black amoeba behind it? O_o"
View
Angelic Beauty ver.2 improve
3 years 1 month ago
"Well, I see you used a bird wing brush in there... it seriously clashes with the style of Asuka's drawing, and is too translucent. You should try making the wings yourself, or take others mor fitting - Shinta has got a couple useful tutorials on imanimetions.net, for that matter!The extraction is somewhat rough - although, zooming in, it doesn't look like a bad job per se - maybe strengthening the outline a bit to that it looks more regular? Maybe even a black inner/outer glow could go the cut.
The white aura it an outer glow - it looks plain, and gives an amateuristic look. If you plan to leave it, you make so through brushing, blurring and layer-blending, I think - although it most times looks bad, anyway...
The grass looks strange. I'd suggest you to take a look at Nat's tutorial at Ningen (*points to sidebar*). If you could employ a custom grass brush, even better!
I see the background is a photo. Just sticking it there isn't a good idea - try drawing over it, applying some filters, anyway - make it somewhat match the style of the stock image. Using flare lens as a sun is a bad idea; it's overused and has a quite fake look. Also, it's a dawn setting, and the sun should be positioned acordingly.
The colors are pretty much dead... you should try living them up. Applying a copied, overlayed/soft-layered layer with some blur or median noise could prove helpful.
About the sig... either leave it discretely in a corner, or make it an artsy part of the whole piece. The way it is, it'd just be cut by one's startbar, most times."
View
Blue
3 years 1 month ago
"It looks like half of her legs are buried in earth O_o. Seriously. Sure, the grass can get that high, but... in casu, it just look too thin for that. Maybe you should leave the grass just behind her?The default canadian leaves look odd - I'd suggest you to go for some kind of custom brush, personally.
It's hard to read the credits. Maybe using a non-cursive font would help?
My two cents."
View
3 years 1 month ago
"Hm, it's got an interesting "game cutscene" feel.The character extraction could get a little more work, as I see a few white outlines in her hair. Also, the end of her hair (to the left of the pillar, the second upside-down) looks odd; maybe you could make it end more curvily? Just a thought.
The pillar's shadows over the character are somewhat odd, IMHO, since the moonlight is coming from an opposite direction and it doesn't feel like there are torches (or any artificial lightsource) around.
By the way, the pillars look a bit too blurry to me.
The text is lovely, though."
View
3 years 1 month ago
"Hm. Personally, I think the bottom credits are way too big and stand out too much. Likely, in a 1280x960 desktop, part of them will appear, and that wouldn't really look well.There seem to be to many stars, IMHO, giving the wall a "busy" look of sorts. Or maybe they're just too big.
Is the character supposed to be sitting on a wall? If so, it looks just a texturized retangle with a line. It doesn't look very convincing... although I can't really help on that, since I suck at perspectives, myself. >_>"
View
3 years 3 months ago
"It's pretty, although simple.But... too small. (E não tem outras resoluções no site, trapaceira!)"
View