After months of work, chanelqueen17 has created a gorgeous scene of Alice and Oz from Pandora Hearts, using scans that didn't even feature both characters together. Even after spending so much time on matching the details of the characters to their new looks, chanelqueen17 didn't stop there and went all out on the background too! This wallpaper definitely needs to be seen!
"That texture for the background that you used looks way too weird, and that sudden change from orange to green in the bottom left hand corner pulls the focus away from the character in the center. Speaking of the character, she looks somewhat low quality, I would recommend that you either apply a sharpen or topaz (many are against topaz, but again it's a suggestion) to heighten the quality, maybe some color balancing. " View
I'm just a butler
10 months 4 weeks ago
"The concept is okay, but the choice of font that you picked for the background looks strange, too similar to a type writer. Which really doesn't go with that small pattern you put under the main "I'm just a butler" text. The mix of the eerie text and happy go lucky looking text, just doesn't mix well here. On the plus side, your vector's nice and clean, but like I said, it contrasts too much with the background and effects. " View
Kopī Ninja no Kakashi
10 months 4 weeks ago
"There's way too much negative space going on in there, Kakashi doesn't look like he fits in at all, looks kind of like a post board in front of a wall, if you know what I mean. The floral pattern looking things in the background just ruins the whole piece and takes away from any good composition the piece has. " View
Wintertime
10 months 4 weeks ago
"Well, I can't judge much on this one, the vector is well done, but the colors you chose are questionable. I actually prefer the original colors of the scan, the colors that you replaced them with seem to saturated. Ditto for the blue underneath them, in the original scan, I assume that the darker blue was supposed to be some sort of shadow or imprint left there, but you made it TOO dark (again too saturated) and it looks more like a glow now. " View
The Cat Tales Trilogy Part 1: Jump
11 months 2 days ago
"The vector is really nice, love things with concepts like this. But the low opacity circles, which I'm guessing are supposed to be a glare from the sun, look strange. Probably because when there's a glare there should be some amount of brightness to it. You should also try to distinguish the sun from the actual glares, though it's somewhat obvious in this case since the sun is the only solid one, it gives it some contrast which would help the piece. " View
Poison Scorpion
11 months 2 days ago
"The floral patterns in the background look weird, the fact that their opacity levels are so low and that they're, well white in a sense, doesn't help very much. The coloring on Bianchi is too soft in my opinion, but from what I can see, you didn't choose a light source and just started shading randomly. Remember that when you shade a character you have to take into consideration where you want the light to come from, or wherever the preset lighting is. " View
Demon in the Moonlight
11 months 2 days ago
"The quality of the character is somewhat low, makes it look too out of place. The scanlines that you used in the background just need to go in my opinion, though I've never been a fan of them. The bottom part just looks strange, I don't know what you were going for, but it kind of didn't work, especially because of the fact that you seemed to have desaturated it, so now it looks dull. " View
D.N.Angel: Eternal Mutuality
11 months 4 days ago
"Change the hue of the text I'd say, it blends too great of a deal with the rest of your piece. The red has some good contrast, kills the overall mood somewhat though. It's nice though, but that's because there's not too much to judge, it's more just of a vector, with a couple of things done to it, slapped on a white space with text. The amount of white in the piece creates too much of a negative space feeling and I recommend doing something about darkening the hue of the white, not too much so that it looks another color, just ever so slightly make it a little darker. " View
True Obsession
11 months 5 days ago
"The blue in the background is much too saturated and the use of so much pure black just takes away from the appeal of the image. I say scrap the text, it doesn't really match the piece, or just replace with one that does. Try to adjust the blue in the background somewhat to make it less awkward. " View
Untitled
11 months 5 days ago
"Vector is good, the rest is just EW. The "blood" splatters don't flow at all with any of the elements in the piece, the flames have vibrant colors in them, as such the overall dark theme you put into just doesn't go. The background is just too rough to go with the smooth texture of the foreground and the drop shadow there should either have sharper edges, if he's in some direct light, or just be removed completely seeing as how dark the rest of it is. The direction of the shadow is also strange, as from looking at the piece the only light source there is his flame, so the shadow shouldn't be direction under, it should be more to the left as the flame is to the right. " View
Key to Colour
11 months 5 days ago
"I wish that you would have used more vibrant colors than dark green and such, it really would have made the piece a lot better in my opinion. Loving the way you took it though, some of the lines are choppy on the edges, but it's something that can be overlooked." View
Mustang
11 months 5 days ago
"Lol, most of the recent raws have a similar texture as this one. Anyways, the colors are completely smexy, the texture ruins it though. Composition/concept is one of the best I've seen on animepaper, but again the texture just ruins it. I'd say remove it completely, or find a better suiting one. " View
What I wish for today
11 months 5 days ago
"Ehh, that texture isn't really appealing with the overall mood that the rest of the piece seems to give off. Especially the bottom right corner, seems like it fell into a gutter or the likes, the theme that you were going for seems to be a peaceful or tranquil Christmas, when I look at this piece with that texture over it, it looks more like a cliched horror movie poster, if that even makes sense. I'd say get rid of the texture, or replace it. " View
Welcome to Christmas Town!
11 months 5 days ago
"Concept is cool in my opinion, the overall thing is kind of strange though. The sky in the background just doesn't seem to go with the rest of it, the realistic feel has no place with all of your vectors, if you really want to keep the starry sky, try giving it a texture more similar to those of your focal. " View
Graffiti Soul
11 months 5 days ago
"Colors are somewhat decent, the composition, however, needs serious work, it's way too messy just seems like a lot of brushing with a render on there. On the topic of the render, she looks like she was just slapped on there after you made the background, so to say, she looks out of place with her "clean" look and how much it contrasts with the rest of the piece. " View
BLEACH: Another Winter Without You.
11 months 3 weeks ago
"The vector itself is nice, but the shading on Byakuya looks strange, the shadows are just blotches, maybe you were going for soft shading? Anyways, the snow also looks awkward, I contribute that to the fact that you used pure white for most of it. I would advise not to use pure white unless there is some extremely strong light shining on something. For snow, the common thing to do is to use a very very light blue for the base color and a neutral blue for the shading and such. " View
Royal Flush
11 months 4 weeks ago
"The concept is very interesting to me. Though, the texture on that red object looks out of place to me, on that note, the vectors also looks out of place on their respective cards, in terms of texture of course. The shadows that is cast is much too hard, unless there's some VERY direct light above him, a shadow with such strong edges is nearly impossible, unless the poker game is taking place outside in direct sunlight, but I don't think that you were going for that lol. " View
Winter Snow
11 months 4 weeks ago
"First off, I noticed that there are many areas of the skin and clothing that you didn't convert into black and white, I'm not talking about the scarf and eyes, those are obvious, but those tiny little blotches such as on her hair and such. I don't know if that was your intention or not, but it throws off many areas of the composition. The "mist" on the corners and side seem out of place. Though I tell you this, despite those things, this piece gives off this feeling of loneliness and emptiness, and I have to tell you, it hits me hard and is probably one of the only pieces that I've actually seen that give off some emotional aura. So good job on that, even if you didn't mean to do so. " View
Akatsuki
11 months 4 weeks ago
"The entire color scheme seems unappealing, the piece looks much too saturated, especially towards the bottom area of it. The colors that you chose seem to "corrode" your character, I don't know if that's the look that you were going for or not, but it doesn't look very attractive. You can probably improve this piece in many different aspects. " View
¿Are You Loco?
11 months 4 weeks ago
"It is very refreshing, and I don't think that you really needed to add anything to it. Not much to judge here, as it is just a vector, but the vector is very precise and well done. " View
Glass eyes
11 months 4 weeks ago
"Well at least you know what you could have done better. The piece seems to have been through a couple of brush stroke filters when I look at it. It seems to have decreased the quality of the overall image. I would also suggest for you to replace the type of font that you used, usually I would also add that you can not add font at all, but with this piece, it seems empty without any sort of font. " View
Sailor Pluto
11 months 4 weeks ago
"In my opinion there's way too much going on in this piece. You have that emboss on the left, or whatever it is, I'm assuming emboss/bevel. Then lots of vector brushing in the background (and smudging?). None of it really ties together without one another either, they look like separate pieces of work that have nothing to do with each other. The color scheme could be better, it's too mono and that shade of green has somewhat of an unattractive appeal to it. I think that you could do much more with this piece. " View
Waiting...
11 months 4 weeks ago
"Your background contrasts too greatly with the character. Contrast is good, but going overboard with it can ruin your piece, in this situation the background is much too grainy, looks like a giant highpass filter. Your character also looks too blurry and low quality, looks somewhat like smudged ink. " View
Tsubasa Chronicle - I Walk My Way
11 months 4 weeks ago
"It's not bad for a vector based wallpaper. If I had to choose the one thing that took my attention away from your focal, it would have to be the splatters towards the bottom. Notice how everything else in your wallpaper has smooth, crisp, edges that have only one or two different directions. The splatters, however, are extremely random and they were the first thing that really caught my attention, not in the positive way, the first thing that should have catch attention should be your vector character. " View
Too "BIG" for Words
1 year 2 days ago
"I would say dim the light and change the colors, the light is much too strong and takes away from the appeal, no one wants to turn on their computer and be partially blinded. Background is too messy and needs to be worked on, the monochrome colors are just bad in this one. " View
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tsukun's Comments
'Santa Pluto'
10 months 4 weeks ago
"That texture for the background that you used looks way too weird, and that sudden change from orange to green in the bottom left hand corner pulls the focus away from the character in the center. Speaking of the character, she looks somewhat low quality, I would recommend that you either apply a sharpen or topaz (many are against topaz, but again it's a suggestion) to heighten the quality, maybe some color balancing. "View
I'm just a butler
10 months 4 weeks ago
"The concept is okay, but the choice of font that you picked for the background looks strange, too similar to a type writer. Which really doesn't go with that small pattern you put under the main "I'm just a butler" text. The mix of the eerie text and happy go lucky looking text, just doesn't mix well here. On the plus side, your vector's nice and clean, but like I said, it contrasts too much with the background and effects. "View
Kopī Ninja no Kakashi
10 months 4 weeks ago
"There's way too much negative space going on in there, Kakashi doesn't look like he fits in at all, looks kind of like a post board in front of a wall, if you know what I mean. The floral pattern looking things in the background just ruins the whole piece and takes away from any good composition the piece has. "View
Wintertime
10 months 4 weeks ago
"Well, I can't judge much on this one, the vector is well done, but the colors you chose are questionable. I actually prefer the original colors of the scan, the colors that you replaced them with seem to saturated. Ditto for the blue underneath them, in the original scan, I assume that the darker blue was supposed to be some sort of shadow or imprint left there, but you made it TOO dark (again too saturated) and it looks more like a glow now. "View
The Cat Tales Trilogy Part 1: Jump
11 months 2 days ago
"The vector is really nice, love things with concepts like this. But the low opacity circles, which I'm guessing are supposed to be a glare from the sun, look strange. Probably because when there's a glare there should be some amount of brightness to it. You should also try to distinguish the sun from the actual glares, though it's somewhat obvious in this case since the sun is the only solid one, it gives it some contrast which would help the piece. "View
Poison Scorpion
11 months 2 days ago
"The floral patterns in the background look weird, the fact that their opacity levels are so low and that they're, well white in a sense, doesn't help very much. The coloring on Bianchi is too soft in my opinion, but from what I can see, you didn't choose a light source and just started shading randomly. Remember that when you shade a character you have to take into consideration where you want the light to come from, or wherever the preset lighting is. "View
Demon in the Moonlight
11 months 2 days ago
"The quality of the character is somewhat low, makes it look too out of place. The scanlines that you used in the background just need to go in my opinion, though I've never been a fan of them. The bottom part just looks strange, I don't know what you were going for, but it kind of didn't work, especially because of the fact that you seemed to have desaturated it, so now it looks dull. "View
D.N.Angel: Eternal Mutuality
11 months 4 days ago
"Change the hue of the text I'd say, it blends too great of a deal with the rest of your piece. The red has some good contrast, kills the overall mood somewhat though. It's nice though, but that's because there's not too much to judge, it's more just of a vector, with a couple of things done to it, slapped on a white space with text. The amount of white in the piece creates too much of a negative space feeling and I recommend doing something about darkening the hue of the white, not too much so that it looks another color, just ever so slightly make it a little darker. "View
True Obsession
11 months 5 days ago
"The blue in the background is much too saturated and the use of so much pure black just takes away from the appeal of the image. I say scrap the text, it doesn't really match the piece, or just replace with one that does. Try to adjust the blue in the background somewhat to make it less awkward. "View
Untitled
11 months 5 days ago
"Vector is good, the rest is just EW. The "blood" splatters don't flow at all with any of the elements in the piece, the flames have vibrant colors in them, as such the overall dark theme you put into just doesn't go. The background is just too rough to go with the smooth texture of the foreground and the drop shadow there should either have sharper edges, if he's in some direct light, or just be removed completely seeing as how dark the rest of it is. The direction of the shadow is also strange, as from looking at the piece the only light source there is his flame, so the shadow shouldn't be direction under, it should be more to the left as the flame is to the right. "View
Key to Colour
11 months 5 days ago
"I wish that you would have used more vibrant colors than dark green and such, it really would have made the piece a lot better in my opinion. Loving the way you took it though, some of the lines are choppy on the edges, but it's something that can be overlooked."View
Mustang
11 months 5 days ago
"Lol, most of the recent raws have a similar texture as this one. Anyways, the colors are completely smexy, the texture ruins it though. Composition/concept is one of the best I've seen on animepaper, but again the texture just ruins it. I'd say remove it completely, or find a better suiting one. "View
What I wish for today
11 months 5 days ago
"Ehh, that texture isn't really appealing with the overall mood that the rest of the piece seems to give off. Especially the bottom right corner, seems like it fell into a gutter or the likes, the theme that you were going for seems to be a peaceful or tranquil Christmas, when I look at this piece with that texture over it, it looks more like a cliched horror movie poster, if that even makes sense. I'd say get rid of the texture, or replace it. "View
Welcome to Christmas Town!
11 months 5 days ago
"Concept is cool in my opinion, the overall thing is kind of strange though. The sky in the background just doesn't seem to go with the rest of it, the realistic feel has no place with all of your vectors, if you really want to keep the starry sky, try giving it a texture more similar to those of your focal. "View
Graffiti Soul
11 months 5 days ago
"Colors are somewhat decent, the composition, however, needs serious work, it's way too messy just seems like a lot of brushing with a render on there. On the topic of the render, she looks like she was just slapped on there after you made the background, so to say, she looks out of place with her "clean" look and how much it contrasts with the rest of the piece. "View
BLEACH: Another Winter Without You.
11 months 3 weeks ago
"The vector itself is nice, but the shading on Byakuya looks strange, the shadows are just blotches, maybe you were going for soft shading? Anyways, the snow also looks awkward, I contribute that to the fact that you used pure white for most of it. I would advise not to use pure white unless there is some extremely strong light shining on something. For snow, the common thing to do is to use a very very light blue for the base color and a neutral blue for the shading and such. "View
Royal Flush
11 months 4 weeks ago
"The concept is very interesting to me. Though, the texture on that red object looks out of place to me, on that note, the vectors also looks out of place on their respective cards, in terms of texture of course. The shadows that is cast is much too hard, unless there's some VERY direct light above him, a shadow with such strong edges is nearly impossible, unless the poker game is taking place outside in direct sunlight, but I don't think that you were going for that lol. "View
Winter Snow
11 months 4 weeks ago
"First off, I noticed that there are many areas of the skin and clothing that you didn't convert into black and white, I'm not talking about the scarf and eyes, those are obvious, but those tiny little blotches such as on her hair and such. I don't know if that was your intention or not, but it throws off many areas of the composition. The "mist" on the corners and side seem out of place. Though I tell you this, despite those things, this piece gives off this feeling of loneliness and emptiness, and I have to tell you, it hits me hard and is probably one of the only pieces that I've actually seen that give off some emotional aura. So good job on that, even if you didn't mean to do so. "View
Akatsuki
11 months 4 weeks ago
"The entire color scheme seems unappealing, the piece looks much too saturated, especially towards the bottom area of it. The colors that you chose seem to "corrode" your character, I don't know if that's the look that you were going for or not, but it doesn't look very attractive. You can probably improve this piece in many different aspects. "View
¿Are You Loco?
11 months 4 weeks ago
"It is very refreshing, and I don't think that you really needed to add anything to it. Not much to judge here, as it is just a vector, but the vector is very precise and well done. "View
Glass eyes
11 months 4 weeks ago
"Well at least you know what you could have done better. The piece seems to have been through a couple of brush stroke filters when I look at it. It seems to have decreased the quality of the overall image. I would also suggest for you to replace the type of font that you used, usually I would also add that you can not add font at all, but with this piece, it seems empty without any sort of font. "View
Sailor Pluto
11 months 4 weeks ago
"In my opinion there's way too much going on in this piece. You have that emboss on the left, or whatever it is, I'm assuming emboss/bevel. Then lots of vector brushing in the background (and smudging?). None of it really ties together without one another either, they look like separate pieces of work that have nothing to do with each other. The color scheme could be better, it's too mono and that shade of green has somewhat of an unattractive appeal to it. I think that you could do much more with this piece. "View
Waiting...
11 months 4 weeks ago
"Your background contrasts too greatly with the character. Contrast is good, but going overboard with it can ruin your piece, in this situation the background is much too grainy, looks like a giant highpass filter. Your character also looks too blurry and low quality, looks somewhat like smudged ink. "View
Tsubasa Chronicle - I Walk My Way
11 months 4 weeks ago
"It's not bad for a vector based wallpaper. If I had to choose the one thing that took my attention away from your focal, it would have to be the splatters towards the bottom. Notice how everything else in your wallpaper has smooth, crisp, edges that have only one or two different directions. The splatters, however, are extremely random and they were the first thing that really caught my attention, not in the positive way, the first thing that should have catch attention should be your vector character. "View
Too "BIG" for Words
1 year 2 days ago
"I would say dim the light and change the colors, the light is much too strong and takes away from the appeal, no one wants to turn on their computer and be partially blinded. Background is too messy and needs to be worked on, the monochrome colors are just bad in this one. "View