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This wallpaper captures the urban essence that proliferated the art of Ghost in the Shell in every incarnation of the series. Phill does an amazing job of capturing a moment of surrealism.
While there are a few, stray building angles and shadows, you find that your eye forgives the minor details and instead focuses on the overall scene that is larger than life, with lights trailing off into infinity.
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Final Fantasy IV Wallpaper
4 months 2 weeks ago
"The leaves were made to help blend vector and background, I guess it didn't work so I'll just remove them. >_<And yays it's my vector so I changed the outline to overlay. Hope I didn't screw the resizing.
I fixed a bit of snow and blurred the part of the mist I think you were talking about. It was meant to be mist between her and the dragon, but it does look like it's far away, so I fixed that.
If you can, I'd like you to say what's so akward about the trees, please (color, size, blending, etc).
Here it is:
"
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Final Fantasy IV Wallpaper
4 months 2 weeks ago
"Hello everyone, here's the wall, hope you can help me improve it before submitting.Before you say something about the mist, it's suppoused to be misty, so please keep it in mind. That's a mist dragon, after all, there should be mist =3
I seem to have a lot of issues with vectored vs. painty look (I think asa01 traumatized me about it, I'm really worried about it). Tips, anyone?
My brain is kinda dry now, hope there's not many mistakes because I'll have a busy week next week~
"
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Fate Stay Night
4 months 3 weeks ago
"I'm sorry for double post, but it looks like I need to bump my thread. >_<Please refer to the update in the post above...
I made a window and added the blue light Danalm suggested and fixed more things.
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Shakugan No Shana Wall Wanna check your opinion
4 months 3 weeks ago
"Hello there.I suggest you choose only one image as a focal point and then design a background. Collages aren't easy to pull off.
Now, you have to keep in mind you need a high quaility scan. From what I can see the images of the girl with dark hair aren't of good quality, they're a bit grainy, so either get another version, or use one of the other three.
Your extraction is really bad. Maybe this tutorial could help.
Extraction using pen tool
The background you currently made seems like a bunch of photoshop filters, which is not accepted either. Take a look around the gallery to see the kind of background you'll need.
Hope that helps..."
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Cardcaptor Sakura Wall
4 months 3 weeks ago
"I feel the same as you (I even check for unused scans like you do XD), the other wall is better but, but I don't want this person to give up because of that...because according to the faq, only rips or bad qualility walls are rejected (and all the technical yaddadda of filesize, resolution, signature, etc)
Especially if we can try and help her get her wall in the gallery =3"
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major GitS wallpaper
4 months 3 weeks ago
"I think they're quite similar, and if you keep slapping that stock photo as background, this wall's going to be rejected. You need to design a background by yourself, not use a landscape that's pre-made. Sorry to sound harsh. Maybe if you, by starters get rid of all that darkness and put some lights in the buildings, draw some helicopters and some cool starfield...but that's just a suggestion, you can do whatever you want. X3Some parts of the scan need to be reextracted. It's also a bit blurry in some parts (like near her eyes and around her legs), if you could fix that, it'd be better.
If you're using photoshop I recommend the duplicate layer>filter>noise>median>overlay/multiply to enhace the colors a bit too.
That logo or whatever in the background is ok, but it's not enough. The background overall is still too simple. It'd be nice if you take your original idea and "fade" her with those swirly smokey things. As suggested above, try to combine it with the scan. If you use photoshop I recomend the smudge tool (probably the same as recommended above with a different name XD)
Hope that helps you.
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Cardcaptor Sakura Wall
4 months 3 weeks ago
"I've seen many wallpapers based on the same scan and looking similar so I don't think it'll be rejected for such a reason.I could be rejected for things like poor extraction though. It's specially notorious in their hairs.
Also, the original scan is leaving little space for your own artwork. I'm not sure how bad it is, but it's always awesome when you make most of the wall by yourself.
The texture you're using is the same as the curtains, so I think it looks a bit cheap. Try to make it so the texture applies only to the curtains, and if you want that textured look anyways, try to find another... like paper or something. Rugged paper. Just a thought. If you are using different textures I apologize.
But it's always nice when there's different textures well applied. For example, you could add wooden texture to the wooden box to the left and silk texture to the girl dressed as fairy, and remove texture from their faces and hair. That's just a suggestion.
Again, about the curtains, they're also a bit too realisting. They're also overlapping each other, and that doesn't happen at least to my curtains.
Hope that helps... =)"
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another naruto wallpaper
4 months 3 weeks ago
"Hello nizsu, it's been while X3First of all congratulations for your vectoring skills, I see you've been improving.
I'm not much into this style of wallpaper, but I'll try to help.
I'm thinking, maybe you should reduce the amount of colors. You have green, red, blue , orange and black.
Also his skin is colored differently at different parts, I guess that's a weirdness factor? The hand is blue while the face is orange-y but shadowing is black in the face and red in the neck. @_@
If you're aiming for the inverted colors-look, hit ctrl+i to invert the original colors so you'll get an idea at about what you should use. Some parts stay as the original (blue headband) but others are almost of opposite color (orange clothes now are green) while others are almost original color (hair is green, but also blue o.o). That's to give it some... consistence? I dunno that's how I feel. If you want to go all wacky you can ignore what I've just said XD
I don't really like the background/texture. Mostly the texture. If you painted that background, try to get rid of the texture.
I think there should be some more coloring work in the scroll too, since it looks a bit simple compared with the rest of the figure.
Also, there's jaggy lines in the coloring of his hair. Look closely.
Hope I'm helping, read ya ^^"
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First Vector (Needing Critiques)
4 months 3 weeks ago
"Hello, I hope I'm useful to you.I was going to point the same things Danalm did already so I'll add some help about the eyes.
To have the eyes with more definition, you should make all parts in solid colors first, and blur the white circles a little. For the iris and the pupil, I think it'd look better with the smudge tool (looks like a hand pointing down, it could be hidden un the blur tool (looks like a drop of water) or the sharpen tool (looks like a triangle))
Also, try to use more colors, or some more vivid walls. I think that for the scan, you got a color that is not lively enough, but when you see the scan as overall, the green is more... well, green, instead of grey.
Maybe it's a personal appreciation, but I think the whole hair needs to be saturated a bit more with color, since the original scan is a bit washed down you can't just copy the original colors =)
I've never understood simulate pressure, I just don't use it at all X3"
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Fate Stay Night
4 months 3 weeks ago
"So the bricks are alright now? I really can't tell. I guess it does look better when I compare with the old one. I didn't get much what you said about the rays in that last part *feels dumb*I'm using overay (multiply made the rays darker) as blending mode for all rays of light. Maybe spraying some lighter/darker colors around the red beams near the throne will be ok?
The window was made even before Danalm posted those tutorials. I'm not very motivated to make a better window because I feel it's just filling space. I'd like some opinions about that. It's not because I'm lazy, I just don't want to do all the work and then decide I don't want windows in my bricks X3
I'm thinking maybe if I make the window bigger, starting near the floor, and make it so high it reaches the roof. I'd like to have the the window but at the same time I think I'd lose the main focus.
Or making it not so wide and place it in the middle of the wall.
EDIT for UPDATE:
"
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Fate Stay Night
4 months 3 weeks ago
"Those were a lot of cents, you know. Thank you =)I think I fixed the bricks now. I cloned stamped the same texture to erase the cracks. I also added a bit more to make them look different (but it's hard since they end looking the same anyways >___<
I wrote a lot but it got deleted somehow T_T
Anyways:
- I don't know to make the rays work in the wall (You said they worked in the other parts). Can you tell how to do it?
- I softened the light in the curtain, but again, I don't know what to do about the wall.
- Even when I redid the throne, it ended with the same angle! I suck so much *sniff*
- I wonder if adding a texture fixed the issue with the bricks vs. vector >_> I prefer it without it though.
Oops, almost forgot to add the update:
EDIT:
Made this window a whiiiile ago (after Kalico's first post), but I decided to show it, maybe you don't feel it's just the to fill the space.
"
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Fate Stay Night
4 months 3 weeks ago
"Update, just to make sure I'm going on the right direction... I used more orange/yellow instead of red.I'm not sure about the highlights on her clothes/cape...
@Danalm: I'm not sure about removing the texture between the bricks (I'm not sure if I got what you meant either)
@Kalico: Can I just place the spiderweb somewhere else? I kinda liked it.
Edit: Blue version: I just recolored the layers for light and highlights, so there's a lot of mistakes. I'd like to hear some opinions about the color scheme.
A bit redder:
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Fate Stay Night
4 months 3 weeks ago
"I understand the resizing thing, actually, that's what I do >_< (50% too)I use than more for vectors than painting, I just feel more comfortable.
I made a window of stained glass and just deleted it (about two hours ago actually) because it felt it was just filling the space.
I'm doing the colored lights though. And I just found a texture I like for the bricks, so here goes the next update. ^^
I still need to refine about everything, but since I'm going to bed and tomorrow I'll be busy for a long part of the day I'm leaving my progress here.
Still trying to figure out dust particles. They keep looking like shiny pollen.
Thanks for the help ^^
"
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Fate Stay Night
4 months 3 weeks ago
"Thanks! No problem about the Saber wall spam problem, I actually laughed because it's true.I fixed the curtains so the light comes from the left, and remade all the bricks. Now they look all shiny and non-grainy and plastic.
I remade the throne too, hope this one's better... still not sure.
I'm working on the colored light suggestion, but I wanted to show these parts first before everything just turns into a huge mess. I'm not sure where to place the window yet, but I just loved the idea.
I can't figure the dust particles either, I guess I'll give a try after lighting is done. T_T"
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Perfect Girl Evolution/Wallflower Wallpaper Attempt
4 months 3 weeks ago
"Hello there. I suggest you don't submit this wall yet. I hope you use photoshop so I can help you better. ^^First, image is too small. Check the faq for the minimun AP size and resolutions. We can't comment properly if it's so small either.
Second, the stars are all the same and they are... in the floor? You'd better define the sky and make more variety in the stars, since it's too plain right now.
You can:
a. Get more brushes and make stars of different sizes, shapes, luminiscence, etc.
b. Search for a starfield tutorial somewhere, like good-tutorials.
Third, characters look a bit weird. There's not enough shadowing, some parts are strange. I'm not sure about keeping the eyes out, at least for the girl.
Fourth, I think the text is too simple. However, try applying some text effects. Again, check out good-tutorials
Read ya."
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Tsubasa Chronicle Vampire Twins Wall
4 months 3 weeks ago
"I don't know if it's the texture, but the scan doesn't look clean enough, kinda grainy. I t looks especially bad in the dark parts.Also, I'm not sure if it's good to have the scan using so much space, it leaves you with little room to make your own artsy thingies.
If they're underwater, you could expand the idea with bubbles or refining the "sand" at the bottom... it's sand, right? The texture doesn't fit it too well... yet, I dunno.
Hope that helps ^^U"
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v6 Suggestions
4 months 3 weeks ago
"I don't know if it's been suggested already but, I suggested this in the v5 thread and I'll give it another try here: I'd like to be able to preview my posts. I know I can quickedit, etc, but I feel better with a preview. "View
Fate Stay Night
4 months 3 weeks ago
"Hello everyone, please read my issues list (at least the first one, please)I can't believe this is the best I came up with after halting this wall for so long:
Issues:
- I hate the brick wall! I shamelessly applied a filter to make it look not-so-real... but I don't want to repaint it because I tried and it sucked, I'd like to somehow keep the bricks texture. I'll try to drop a window and some sort of design to the "big brick" but I'm not sure yet. This is the biggest problem (I think)
- I actually like the vector+painty thing, but I'm not sure if it looks as good as I think. I'd like more opinions about it.
- Throne's perspective... no comment, it just feels odd. Also I already merged all throne layers so I can't take out the outline x_x - EDIT: I'm Remaking the throne and curtains.
- Some painted parts don't look well, particularly when I'm need of long lines. Tips, anyone? I can spot so many irregularities I want to cry.
- I'd like to make little dust particles. I just could come up with shiny thingies. I like them, but still... I want my dust in the sunlight!
- Anything else you think can be fixed quickly, I don't know how much time I'll be abe to spend in wallpapering this week!
Thanks for the feedback!
"
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First Vector (Needing Critiques)
4 months 3 weeks ago
"I agree it could be bigger... I think this vector looks very well too! I suggest adding more detail in the eyes though, you could make it even prettier ^^I think that the shiny part of the left eye is blurrier than the right and makes it look a bit odd. Maybe just try to fix that, I dunno.
If you're going to submit as wallpaper though, you'll have to actually make a background.
If you're going to submit as scan, it need to be really big. Check out the faq to see how big, because I don't know ^^U"
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Yugioh > Grandpa Mutou < by Rider Viper
8 months 2 weeks ago
"Ok. Since photobucket keeps resizing, try imageshack.By the way, if you just want paper to download one scan, there's more ways to get enough paper, if you're going to struggle and go through a bad time to make wallpaper, it's not worth it, you're suppoused to have fun. Uploading a wallpaper gives you enough paper to download about 4 scans.
Now, suggestions for the actual wallpaper:
1. I insist on the polishing of some outlines, try using shapes instead of strokes for some of the lines floating in the hair and the ear, I think it'll look much better. It's not hard to fix even if you already merged the layers. Maybe the ear will be a bit hard, but not much. I didn't mean all the outlines. >_>
2. Try to put something in the white part, I saw your other thumbnails and you could add stuff like that; colors, lightning, clouds, etc (at least that's what I think they were, they were so small after all)
3. Website at the top is a bit weird, you could move it to the lower left corner (where your name is) and make the signature smaller. And change the color, since green clashes a bit too much.
4. The text... the effect in the text... I don't like it. I'm guessing it's the name of the guy written in three different ways, right? Just one would be enough, with some cool text effect. Check www.good-tutorials.com to find something you like.
Hope I'm helping, good luck... and don't be angry, be happy, we're trying to save you from the rejection and the paper fine, since the mods can be very picky. ^^U
ps. I just wanted to see the whole vector out of curiousity... there's nothing wrong with hiding it with the effects if they are well done. =)"
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two-sides of Jio Freed
8 months 2 weeks ago
"You're welcome... if you ask me I think it'll go through but, I'd wait for a second opinion about the chains and the text, because somethings bugs me about them, though I can't put my finger on it, maybe it's their not so vectory look in comparison to the characters... or simply because [me+ text= XP]And try to give another shot at the fingers, I know you can make them look good.
I'd like to see a total inversion in colors too, just to see how it looks like. The guy on the right's outlines should be black and his skin and the rest should be white.
You can either try to submit, wait for more opinions or polish some details a bit more (recommended, there's always room for improvement!)
Read you later =)"
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My First wallpaper
8 months 2 weeks ago
"Well, first, maybe it's just me, but it's a bit distorted, did you mantain the proportions when you resized the characters? I'm not familiar with this series so maybe it's the style.Now for actual problems...
You used an actual scan as background, you should have at least extracted the character and design a background by yourself. Characters use up too much space as well. I'm guessing this is the scan you used.
There's a difference in the quality of the character images. The guy's colors are a bit more desaturated and grainy than the girl's. I think this is because the girl seems to be a vector, while the guy is a scan. I suggest you find a scan of the girl to make them both of equal quality (I guess it's easier than finding a vector for the guy), and apply cleaning. There's a tutorial I always link to, but now the site's down so it's like this:
1. Duplicate the layer.
2. Apply Filter>Noise>Median to the layer above
3. Set the blending mode of the layer above to overlay or multiply.
And as personal taste comment, text is... errr ugly. You might want a second opinion because I don't like text in walls, but you should at least try to not cover the characters with text.
The extraction you did at the little piece of cloth in front of the girl seems ok though, so I'd encourage you to go actually extract the characters.
Hope that helps, good luck =)"
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Yugioh > Grandpa Mutou < by Rider Viper
8 months 2 weeks ago
"Well, it's still too small. AP minimun size is 1024x768, as nizsu stated above. You said you read the faq, so I think this could be another mistake, so I'll go and comment the wall.Now, it would be interesting to see the whole, vector... some lines could have been done with shapes, for example those floating lines on the hair and his ear.
I feel like the text is just filling space and personally I don't like text in walls, meaning it needs to be really good for me to like it. You could at least have tried different effects instead of just blending.
Also, the stony background is bad quality. Either re-cg it, or change it.
"
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Yugioh > Grandpa Mutou < by Rider Viper
8 months 2 weeks ago
"I can't see your wallpaper... link goes to photobucket homepage... I think.We can't critique the little thumbnail >_<
And... where are your other wallpapers? I went to check your userpage and didn't find any...I'd like to see them."
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