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Trick or Treat by ~chanelqueen17  3 weeks 6 days  ago

Trick or Treat by ~chanelqueen17 3 weeks 6 days ago

^nat
After months of work, chanelqueen17 has created a gorgeous scene of Alice and Oz from Pandora Hearts, using scans that didn't even feature both characters together. Even after spending so much time on matching the details of the characters to their new looks, chanelqueen17 didn't stop there and went all out on the background too! This wallpaper definitely needs to be seen!

ShoutBox

$Bubbles10 1 minute ago
Yea it does actually it helps mje forget everyhting that happened so thats good...

~kittylove 3 minutes ago
Yeah that can always help

$Bubbles10 4 minutes ago
Yea but i just ignore at try to relax by listenin/playing music

~kittylove 9 minutes ago
Oh yeah?

$Bubbles10 11 minutes ago
Well its issues with family and school as well

~kittylove 12 minutes ago
Its ok i dont mind, if it makes you feel better i'd like to listen

$Bubbles10 12 minutes ago
Yea kinda of but i'd rather forget about it... its not important.... id rather not trouble you with my problemms.

~kittylove 14 minutes ago
Is something bothering you?

$Bubbles10 15 minutes ago
Fine thank you just can't seem to concentrate

~kittylove 16 minutes ago
Hello to you to , i am doing good, how about you?

Dias's Comments

About Scan Rejection

1 month 1 week ago

"
but my scans were clearer, (the original ones were cuted in the middle by a line)

The fold lines are insignificant and can be easily cleaned. Quality of existing scan is also good. As such, the larger version stays. Unless you are able to scan the same image at the same resolution size (or larger) with a much better quality than the existing one right now, the existing images will remain as it is.

...and its resolution were close to the original scans in the gallery

Tonagura (Gallery): 3846 x 5500px
Tonagura (your ver.): 2161x3603px <- as you claimed

Mai Otome (Gallery): 3472 x 4961px
Mai Otome (your ver.): 2542x3603px <- as you claimed

Totally far from close."

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Vs.

3 months 2 weeks ago

"You do know that if you refer to the AP Guide, threads such as this is prohibited.


* Posting new threads is great! It encourages discussion on topics and stops the board from going stale, when posting a new topic, take this into account and try to avoid posting threads like:

> What are you xxxx ?
> Who do you xxxx ?
> Favourite xxxx ?
> Which is better? xxxx or yyyy? <- Falls under this category
> Where can I find xxxx?
> What xxx should I get/download? (Recommendation type threads)

* AP does not allow list-fest threads (inclusive of the examples above). Please be aware of this when starting any new topic on the main forum board. And please do not keep such threads alive if they exist. Moderators might be busy and do not have time to attend to such threads immediately.
"

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Suzumiya Haruhi season 2 -- April 2009

5 months 2 weeks ago

"http://finality.dasaku.net/?p=3388

For those who do not follow the anime blog scene, the second season of Haruhi has somewhat begun, this time with the Bamboo Leaf Rhapsody” episode. The reruns were a marketing gimmick.

Here's a small teaser for those who have read the light novels.

User posted image



For more images, you can visit Sankakucomplex but beware, it is not safe for work nor for minors."

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Shikabane Hime?

5 months 3 weeks ago

"If it is torrent sites that you want, I recommend Googling using the right keywords. Posting of torrent links is not allowed due to legal implications.

If it is viewing through legal channels, you can stream them through official sites (only US IPs can view them though):
01. http://www.funimation.com/ (Try their Watch Video link. It might still be there because I was able to stream the first episode for the first season long time ago but now I could not access that link due to region blocking being enforced)
02. http://www.hulu.com/shikabane-hime

I'm not from the US, hence I am blocked from streaming the videos. So you have to check them out yourself.

There's also Cruncyroll (also another official channel) but it does not have Shikabane Hime though. Still, there's other animes that you can check out.

http://www.crunchyroll.com/anime

[MOVED] : Should belong in AnimePaper subforum and not General Discussion"

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Oh no, I think My MOZILLA Died.

5 months 3 weeks ago

"Is the installer file an older version of FF or a fresh copy downloaded off FF's site?"
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Do you watch anime with the finest quality/translations or just try to find a place you can watch it easiest

5 months 3 weeks ago

"
AP Guide
"

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MyAnimeList

5 months 3 weeks ago

"[LOCKED] : Wrong use of the Introductions subforum."
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Which game series r acceptable?!?

5 months 3 weeks ago

"[LOCKED] : Problem solved, case closed."
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Which game series r acceptable?!?

5 months 3 weeks ago

"Just to clarify, there was never any anime-stylings requirement. The only requirement is that the game must be of Japanese origin or had significant Japanese collaboration in its development. It was specifically mentioned in the AP Guide in the previous APv4 version but not sure where it went to when the version switch took place.

As for Mortal Kombat and Bloodrayne, we are already aware of that. Take note that these galleries are very old. They were created in the early days of the modern AP (the first time introduction of a gallery to the site) and many rules are still being defined and moderators are still trying to adjust to having to moderate the galleries and its related components (eg: category creation) as well. As a result, some categories were inadvertently let through. Mortal Kombat could have been stereotyped as "any fighting game that has ninjas and Asian influences must be from Japan"."

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Eternal Sonata

5 months 3 weeks ago

"Had the PS3 version, so got the additional maps, costume customization and the option to play Princess Serenade and Prince Crescendo as active characters till the end of story. Anyway, not too shabby. Chain combos are fun but when you hit level 6 on your Harmony Chain, the moving commands tend to be a bit annoying since you'd be more focus on the lower portion of the screen (to know which button to press next) rather than on the animation itself.

Some of the bosses were so annoying that I used YouTube to find out how they cleared it (and which character selection to use). But either way, it was fun."

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'Bubblegum' stretches to six countries

5 months 3 weeks ago

"This news just came in via a e-newsletter, so might as well just quickly pop in and post this before heading hitting the sack.

Screendaily
Hollywood Reporter
Mania.com

Summary: 6 companies from different countries collaborate to produce a BGC movie based on the BGC OVA (I think the 2040 version would be cooler though) on just a $30 million budget.

Don't really know what to say. $30 million ain't a lot and I'm skeptical on what they can pull off even with CG technology. Dragonball Evolution had a budget of $100 million to play with and had the use of CG technology at its disposal as well (admittedly they had a fail director at the helm and the DBZ franchise ain't much of a story vehicle).

Maybe if Michael Bay or J.J. Abrams are at the director's helm, the movie could be cinema-worthy. :P"

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Un pequeño problemita...

5 months 3 weeks ago

"No idea what you are talking about. Whatever it is...

http://www.animepaper.net/faq/
http://www.animepaper.net/forums/Problems-and-Suggestions/12843"

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SUbmission Deletion Notification Problem

5 months 3 weeks ago

"The Deletion/Rejection PM already provides reason as to why the submissions were deleted/rejected.

Disabling of upload ability usually occurs when the gallery submission rules are violated several times."

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State of the Industry: Quality vs. Quantity

5 months 4 weeks ago

"
Maxi-Ryu99
Similar things can be discussed in here:

http://www.animepaper.net/forums/AnimePaper/65704


While almost similar in nature, I try to narrow my focus more on industry performance, what drives sales (after all, money makes the world go round), consumer behaviour, factors beyond the fansubbing excuse that resulted in the industry being in the state it is today, what moves we have seen from the industry lately, etc. In a nutshell, I prefer to talk about top level business analysis and strategy rather than dwelling too much on the operational level, which your thread already covers.


Maxi-Ryu99
Well, I mean,... all I can say is, those several Animation companies in Japan are fighting for their survival, man. They don't wanna lose their jobs. And who would take the risk to create something new when there is a lack in budget or the risk in losing 99% of their investment to it. I mean, that's quite understandable when no company would wanna take risks... because most of the Animation companies around the world are simply poor.

The anime industry has reached saturation point IMO. The anime enthusiasts are now more picky in what they buy. The era of frenzied anime fandom is on the decline. I think it is high time that anime production studios went through a round of merger and acquisitions to reduce the number of companies in the industry, painful as it may be. I'd prefer that someone more capable and having vision be left to run the companies while the unadventurous CEOs who refuse to explore new grounds be axed. I'm sure there's a lot of potential talents in the human resource side which have yet to be discovered. Plus, by merging and acquiring, you consolidate your resources which puts you in a better position to deliver (assuming that you have the right personnel on the job in the first place).

Another issue I believe lies at the problem of poor production companies is the lack of a reliable alternative revenue source besides DVD sales and broadcasting networks. Lack of good quality titles certainly hit DVD sales while an overabundance of titles being produced means broadcasting networks have greater bargaining power over payment negotiations. So what's the alternative? Merchandising and tie-ins in the form of toys, collectibles, and games. Look at the titles in the market nowadays and see how many have the long lasting merchandising power of Evangelion or Gundam. Near zero. Most of the merchandise would appeal broadly to the hardcore otaku and a small number of the casual anime collectors. That means merchandising revenue potential will always be constraint as you are unable to tap into a larger customer base.

Makes you wonder how on earth did Evangelion managed to maintain such a high popularity up till now."

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Name some mangas that you want to see into anime!

5 months 4 weeks ago

"[Locked]: Topic is list-fest in nature"
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State of the Industry: Quality vs. Quantity

6 months 3 hours ago

"Just to keep the main articles from getting mixed up with the commentaries.

My take on this?

Too many anime chasing too few resources. Quoting from ANN, AJA reported that the number of anime television programs rose from 124 in 2000 to a historic high of 306 in 2006. However, that number has since fallen to 288 in 2008. Still a lot of anime being produced in my book. Rather than spreading resources thin over too many lackluster titles, cut down the number of output (this is already happening), thereby increasing the resource allocated per title to at least come up with original megahits with the potential for merchandise. tie-ins, royalties, etc on the level of Evangelion (might be asking for too much here).

Rehashing. How much of a good thing is a bad thing? Are we sure that everyone loves moe? Or fanservice? But does the industry needs so much of it? An individual might not mind the moe/fanservice overdose but on aggregate, is it overkill? An online community is only a small portion of a larger anime watching audience but does it represent the taste/infatuation/fetishes of the larger unknown audience? If the domestic anime industry is suffering from declining sales, is it due to the lack of interest on the consumer's part (aside from expensively priced DVDs) as a result from being over-exposed to such elements up till the point of developing the "seen them once, seen them all" mentality? People who have watched the series on TV just aren't keen to pick up the DVDs it seems. Again, lackluster titles are partly to blame as they try to bank on cliches/fads/fetishes to pull in viewers. Heck, even deciding which fansub title to follow is a pain since the choices available for this season aren't exactly appealing. Good ones are far and few in between. The rest are just eye-candy material good for a first watch but not really something worth spending a single penny on due to low re-watch value.

Personally I feel that the anime industry is in dire need of a large infusion of creative thought. Each season when I look up what's going to be released, the descriptions never fails to mention the words "Adapted from a popular manga/light novel..." or "Adapted from a popular game...". Whatever happened to original titles not born out of any printed or game medium? Back then, we had a good mix of both original and adaptation titles. I miss those good ol' days. Not that adaptations are a bad thing as the nineties had its fair share of good enjoyable adaptations but lately there's just too many of them. When constraint by an episode count, if unlucky, the anime tends to end up either;
01. hanging halfway through; <- the must read the manga/play the game to know the whole story type
02. rushed to come up with some original (unsatisfactory) ending; or
03. a combination of 01 and 02

So what moves have been made by the anime industry? Simultaneous broadcasting via sites like Cruncyroll and Hulu is a good move but at present, it is only limited to R1 viewers, which is a big annoyance. Would be great if they could open up to the other regions as well. And I don't think I'd mind paying for a high quality download to keep on my HD even if it is a week later than the broadcast. If people are willing to legally buy music off iTunes , then can't the same model be applied to anime as well? Online distribution seems to be the buzzword lately and touted as the next gen business model (at least that is what iTunes seems to represent)."

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State of the Industry: Quality vs. Quantity

6 months 3 hours ago

"I subscribe to Robert's Anime Corner's weekly e-newsletter which is delivered every Friday night (US time). So this was what came up in today's edition.


RAC Weekly Newsletter
Yasuo Yamaguchi, managing director of The Association of Japanese Animations (AJA), described the anime industry as a "bubble several years ago that burst" in an industry report that came out in Japan this week. He added that he thinks that the industry is heading from times of surplus toward restructuring (ya think?). AJA reported that the number of anime television programs rose from 124 in 2000 to a historic high of 306 in 2006. However, that number has since fallen to 288 in 2008. In 2006, a record 60 anime programs premiered in April, but only 30 anime programs were expected to premiere this past April, a 50% decline.

Well, it's good to see that the Japanese are finally speaking publicly about what we've known for more than two years. Let's face it, too much of a good thing is almost always bad. The consensus in Japan going forward is that Anime production must now focus on quality over quantity, something we've also known for several years. The worldwide anime market NEVER had the potential to support anything close to 300 shows a year, and the Japanese producers never had enough resources to make even a fraction of that into good shows. Even back in the 90's I remember that they had to produce about 100 shows a year to give us 25 or 30 that were actually worth purchasing. I will say that I think the theory in the fan community is way over blown that publishers failure to adapt to a digital distribution model is the culprit for much of the contraction in the industry - rather than the negative influence of fansubs and P2P which have made it extremely difficult to monetize Anime in a digital environment. Free Anime is never going to inspire good Anime. What many fans and studios alike never want to admit is that the real problem the industry has had for several years now is that unadventurous studios have caused the overall Anime audience to contract by churning out too many recycled moe (aka: character fetish) and mecha Anime rather than take risks and explore new ground. It's a creative art after all. Hollywood could take a lesson from this as well.

Additional Reads (additional materials which I looked up which are related to the above):
ANN: [ Anime is a Bubble that Burst]
The Japan Times: [ Future of 'anime' industry in doubt]


Misc. Info
An interesting graph from an Asahi Shimbun article reporting that industry insiders are claiming that the “anime bubble has burst”

User posted image

The top part with the red line shows the number of new works of anime produced each year since 2000. The bottom part shows total sales for the anime industry, with the darker blue section of each bar representing anime aimed at a general audience and the lighter colored section representing anime for kids. Both graphs show a decline since 2006.

Sources : http://blog.livedoor.jp/dqnplus/archives/1258998.html

"

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