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This wallpaper captures the urban essence that proliferated the art of Ghost in the Shell in every incarnation of the series. Phill does an amazing job of capturing a moment of surrealism.
While there are a few, stray building angles and shadows, you find that your eye forgives the minor details and instead focuses on the overall scene that is larger than life, with lights trailing off into infinity.
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CnC Please
2 years 2 days ago
"If you wanted a simple look, maybe it should carry through into every element of the wall. You've establised a simple colour scheme with red, black and white so stick to it tightly. Try raising the contrast/adjusting levels or recolouring and convert the character into a black and white image. In a similar way, you can use a bright white circle for your moon; so it doesn't look out of place don't make it more than twice the size of her head and place it off-centre behind her, so it's not in full view. With the black silhouette of the butterfly in front, it'll look particularly striking. You can use cutout shapes traced from stock for the clouds as well - this way there is no issue with blending stock photography with the illustration style. Your text is OK but try using a more scriptlike font. Centre-align the two lines and you don't really need the quotation, as the name of that guy doesn't bear much relevance to the anime, however much the quote might. Try making it a little smaller and placing it a little lower down, but its rough placement works because of her arm out in the opposite direction. Good luck :P"View
help?
2 years 3 days ago
"Assuming you choose to submit a properly-sized version in the future... it might look better without the red border. It's the kind of wall that might get away with minimalism because of the interesting angle. I'd try repainting the kanji, as it looks like you just used a single-thickness fat brush that doesn't look realistic. Try using paths to define the characters and stroke them with pressure set to vary with stroke (it's a toggled option when stroking a path) and it might look more natural. You could also try increasing the contrast of the colours."View
Ergo wall
2 years 4 days ago
"Hmm. I hope you worked your grass on several layers, so you can blend the bottoms of the blades into the background sepia-green so it looks more natural. Lock transparency on the layers and apply a gradient over the grass; not an opaque one though so you retain some of the variation in hue of the individual blades. The text might look nicer if it were a script/calligraphic font. Personally I'd go for a single line only, in a straight line centrally aligned towards the bottom of the wall (below Lir's head) as it looks a little cluttered at the moment. Otherwise it's a nice concept, I like the choice of colours. Try using an online colour scheme site like ColorBlender or Colour Schemer to make sure that the choice of green fits well with the blue eyeshadow, you might find an alternate shade has more visual coherence."View
GOOD? GREAT? AWESOMEEEE?
2 years 4 days ago
"Nice wall, but there are a few bits that need cleaning on the girl. I don't think you need to add shadows as there isn't much light coming through the windows; however, the both feathers should be glowing and her arm needs adjustment to accord with the light emanating from the flowers and feathers, as it appears to be in the wall. Paint in some more highlight on her arm and face to perfect the consistency... Not sure what else you could do. Try upping the brightness slightly around the edges of the windowpanes to help highlight the foliage silhouettes... maybe try adding a moon into the night sky outside as a secondary focal point if you like. Text would be best placed in line with one of the bars between the window panes, horizontally or vertically would be fine but level with or below her shoulder/armpit."View
A Mushishi wall
2 years 2 weeks ago
"Actually, I did mean his left shoulder, thus placing the text dead centre. It's an understated wall, plus placing white or grey text right next to Ginko would look OK since his dark body shape would offset it nicely, not to mention the placement of the dark mountains across the width of the piece. With a minimal, elegant textline, it'd look fine placed centrally to draw some focus. It's like a Chinese painting with a poem in calligraphy; you're allowed to put it where it grabs the attention :P"View
A Mushishi wall
2 years 2 weeks ago
"Well not much has changed, apart from the colour. You know what would look good for the text? Just have the word mushishi in hiragana, vertically. Place it down near Ginko's left shoulder, with the letters spacing almost the size of the letters themselves. Even better than that would be one of Ginko's musings in Japanese, similarly placed in vertical type.Vectoring isn't too hard. You need to use the pen tool to trace the outlines of each major shape or block of colour, that's all. You get a nice clean image that way. It would be hard to recreate the look of the hills with vectoring all of the details, but if you just did the detail at the tops and let it fade into simplicity lower down. Use soft gradients to shade them and the sky, then you just have to paint the clouds/mist over."
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My first Samurai Champloo's
2 years 2 weeks ago
"Funky fresh, but you shouldn't have added that speckled grainy effect to the blood splatters. Try playing with some sort of motion blur or swipe effect on part of Mugen to help suggest motion. Also, some bits and pieces need to be a bit crisper, like the sword and the slash through the inkstamp, which I have to say looks impressive. Why not play with various backgrounds? I'd like to see this one against a light sepia-toned parchment texture as opposed to grey."View
A Mushishi wall
2 years 2 weeks ago
"It's a really nice idea. I love the way you've focused on the background scenery rather than the back of Ginko's head, it totally works. But I agree that things need a bit of sharpening. If you were to vector Ginko cleanly then apply a blur, things might look better. The same can be said for the background; it looks like there is some artefact around the edges of the mountains. Since it's a high contrast piece, again vectoring the outlines of the mountains would be a sensible option. I'd also suggest getting or making some cloud brushes and using them to give some crispness and fine detail to the mist around the upper edges where it thins out; it'll really make the whole wall look more professional. It's up to you, but you could also try adding a sepia, jade or mix of both as a hue over the entire thing. Right now there's not a lot of colour at all; a hint of desaturated colour would help make it match the old painting style a little more."View
the flower girl needs opinion LOL
2 years 3 weeks ago
"I'd suggest using a less blurred effect and trying out some simple paper-like texture work instead. Composition isn't bad, but the butterflies could be a bit more spaced out.What you really need to do it make the sun and lens flare WHITE. Or an almost white, just a very bright cream-yellow around the periphery if at all. Try using screen blending mode with about 90% opacity or thereabouts for its layer so it blends into the sky more. You should also move it upwards; with a bright day and no distinct shadows, you don't expect the sun to be low in the sky like it is.
You also seriously need to fix her eyes. They look wrong. The pupils should be larger than pinpricks; that shade of green is too verdant to look natural. If you look at real green eyes...
http://www.musilosophy.com/green-eyes-mp3.jpg
http://bliss.earthcammobile.com/pics/2/952-8319.jpg
http://static.flickr.com/39/123762138_61c5ea8c73.jpg
They're actually quite murky, often with a brown arcus centrally and flecks of grey throughout.
Another thought; could the flowers in the field be pink and white to match her dress? The same for the butterflies. This might help tie the elements of the wall together visually."
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please give me advice on my first wall!
2 years 3 weeks ago
"As a fanart it's not bad. Generally with wallpapers created from artwork you've done yourself, it's sufficient to use the artwork itself as a simple wall. There's no real need to plaster tacky typography and blood effects D: How about digitally colouring it so it looks painted? Use a stylised or simple colour scheme and it'll look pretty good."View
Howl's Moving Castle
2 years 3 weeks ago
"Yeah, the canvas filter is unnecessary, as are the speckled edges to the clouds. That massive cloud looks odd because it's blurred, but right up at the top of the wall. You know that the mountains are off in the distance; the clouds should be small and hovering over the tops of those for a feeling of distance. The flat-bottomed cloud on the left is a good shape; it looks the most natural of all of them.I can see what everyone is saying about the water. You can keep the deep hues but make it so it's got a more obvious gradient rather than random shading. The water towards the horizon should be darker than the water towards the bottom of the wall. Then you need to blur the line between water and mountains. The other big problem with those is the brown outline - I'd get rid of it and again go for softened edges for a consistent depth of field effect. Shade them to look more 3D by burning the colours gently on one side of each of your peaks. Make it a subtle effect.
Similarly, try adding some subtle shading to the metal girders to take away the flatness. Gently burn down one half of each vertical strut, the rim and the triangular supports on the undersides all need to be darkened as well.
In general I don't have any issues with your choice of colours or the textures you've applied to the balcony, so far it's looking good. An indistinct background will work well with the clean vectored look you've made. If it looks too clashing, I'd suggest lowering the saturation and possibly contrast slightly on the background scenery. Use a channel mixer adjustment layer and play with the settings so things look less vivid but not washed out. Good luck ;D"
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Howl's Moving Castle
2 years 4 weeks ago
"The water is detailed, true, so you need to use textures on the balcony to make it match better. Get some good wooden and metallic ones from dA or a website like the texturewarehouse or imageafter. I'd also suggest a blur on the hill line so it has the same impression of distance as the clouds and the water. If just Howl, the girl and the balcony are in sharp focus it'll look more realistic as a shot of them against a wide open backdrop. The alternative is to have everything in focus but then it draws attention away from the characters themselves."View
Karas
2 years 4 weeks ago
"Pretty cool, but you'd get a better feeling of distance with layered effects of varying sharpness that each span the entire width of the wall. Try making your fire effects reach across the entire wall - expand your canvas and work right up to the edges, then crop down again. It'll look more naturally composed that way. With the way you've set things up, things higher up in the wall should be less sharp - so starting from the bottom the fire is really crisp in the texture and becomes softer towards the middle of the wall. Add a blur to the buildings silhouettes as well, even more so than the fire to complete the effect.Another point is that I can hardly make out his eyes. Highlighting his eyes with a glow will add a lot of intensity to the piece. Also, try not to use a lens flare on the sword as it looks tacky, especially since everything else looks like you hand painted it with textures and brushwork.
If you decide to keep the word KARAS in the wall, it'd do nicely to be placed right in the centre, around hip level in front of the guy. Keep it pure crimson OR fill it in with the same fire effect you've already used and make it larger. About 80% width of the the character at whatever height you place the text would be a good rough size.
It's a cool wall, just needs some polishing off :P"
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Who needs boys?
2 years 4 weeks ago
"By horizontal sliver, I did mean what you've done but think about it for a second. How can the reflection of the moon be that much wider than the moon itself considering the distance of the moon from the earth? Maybe if it was the sun rising over the horizon you might see an effect more like what you've created.The frame is better, but the gradient shouldn't be from white to black. It'd be more realistic if an almost white to a darkish grey, with a smoother graduation between the two colours. I'd also make the inner bevel more obvious to get a polished metallic look. The glass effects need to be much thicker, less opaque stripes. You can also apply a vertical gradient transparency mask to make things more subtle."
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Who needs boys?
2 years 1 month ago
"One other big thing with a photo is that the two girls are much more likely to be centred rather than to one side. Nobody takes portraits where the subjects aren't more or less centred unless they're going for a specific effect :PI think you can make the surf much more opaque and the reflection of the moon shouldn't be so tall. It should be more of a horizontal sliver with a fainter tail. You might also want to remove that loop of ribbon on the left, since it seems to be defying gravity a little too much for a realistic beach portrait."
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Asuka Wallpaper (Update 3)
2 years 1 month ago
"Since she has fire-red hair, it would be a good idea to use a blue sky. It'd work with her eyes and dress :P I'd also point out that the fire in the sky doesn't really fit with the happy expression on her face!"View
OMG SAYA'S GETTING MARRIED! [edited]
2 years 1 month ago
"There doesn't have to be a background behind them. Instead, I'd make them much brighter, with a soft glow to all of the panels. Go look at a stained glass window in a church or something and try reproducing that effect. It'll add some vibrancy to the wall without stealing focus from Saya and Haga."View
Vestige-project
2 years 1 month ago
"Not bad. What's with the effect on his helmet? Also there are some bits of the background that need a bit of cleaning up, like the L-shaped shadowing on the panels in the left side of the wall. It looks like two translucent shapes with an overlap rather than a single shadow around the edge of a panel right now. Why don't you try adding some colour to the screen so it stands out more?"View
Who needs boys?
2 years 1 month ago
"Nice work so far. Here's some things you need to do, some of which may have been mentioned already.The sand does need a more natural transition. Use a speckled white brush and try painting in some lines of surf, play with the wave filter to make them more random once you're done. Just build up several layers of low opacity and sit it on top of the water layer.
The sea itself needs to be darker, much closer to navy than ultramarine blue. As for the moon and its reflection, the circle of the moon should not have stars showing through in the dark part! Then create a selection in the shape of the crescent and fill it white, use the blur, wave and noise filters and layer it over the sea with a lowered opacity.
The moon itself should be much brighter, almost white with a soft glow. Then apply a gradient mask so the stars fade out in the lower part of the sky, towards the horizon. This will make things look a lot more natural.
You can apply a subtle blur to the sea at the horizon too, for a depth of field effect. Try making the sand closer to a desaturated beige rather than earth brown. In moonlight, everything looks dull-coloured.
For a few more tweaks that tie the wall together, try using only lilac and light blue colours applied over the starfield, similar to the two dresses the girls are wearing. Make the transitions gradual rather than abrupt. I'd also recommend losing the picture frame or trying something more metallic looking. There should be a reflection line as well as a subtle gradient in shade. And what's the white diagonal line? If it's supposed to be a reflection in the glass of a photo, try looking at Yahoo widgets for the gloss effect as a reference and try creating that effect instead.
Good luck :P"
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MY first wall
2 years 1 month ago
"Not bad, but it gets a bit confused with the multiple motifs you've used. The concentric flat rings and circles work well, but then you've thrown in a few bubbles and some random arrows, plus the striped smiley on the left and those horizontal bars. I'd say stick with just the circles and maybe try some more radial arrangements instead of parallel arrows. The green-grey also looks quite desaturated, try playing with other hues that complement the deep purple."View
New Wall
2 years 1 month ago
"All of your cutouts look jagged and have white halo. Smoothen out the edges into softer curves with the pen tool and go round them with a black brush, so it looks they were drawn rather than cut out from a white background. A hint of a drop shadow might work with this wall. The same applies for the background scene cutout. The manga frame in the sky are nice but it might look less busy with just a few of your favourites clustered in the middle somewhere, say for example a collection of various facial expressions from both of them."View