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This wallpaper captures the urban essence that proliferated the art of Ghost in the Shell in every incarnation of the series. Phill does an amazing job of capturing a moment of surrealism.
While there are a few, stray building angles and shadows, you find that your eye forgives the minor details and instead focuses on the overall scene that is larger than life, with lights trailing off into infinity.
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To whomever it was that locked my previous thread:
3 months 2 weeks ago
"All you're doing is solidifying my opinion that the administration here is in worthless shape and nobody cares enough to do anything about it.@ Damoser: Shut up already. I know the rules, the thread was about how unevenly moderated the forum is, how little the staff actually stimulates discussion, how listfests are allowed to continue and actual conversations are closed because a certain mod gets a wild hair. Look at ANY thread in general and see if it doesn't break any of your precious rules. My post HAD NOTHING TO DO WITH THE THREAD.
Either way, no answer from the mods (as well as a locked thread) is as consise as any answer you could have given me, so I'll not be returning. You can go ahead and reply if it makes you feel good, but I won't see it. Just keep that in mind if you decide to make a reply; it'll just be wasted time. Not that would would have otherwise spent the time moderating the forums anyway, so maybe it'll be good for you.
Edited to add a sense of tact where one previously did not exist."
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QUAD CORES
3 months 2 weeks ago
"Considering the 2.4GHz Phenom is nipping at the 2.66GHz Kentsfield's heels in 3D rendering apps, I'd hardly say they perform better across the board.The Core 2's are better for most general computing tasks, but given the right jobs (say, rendering or pulling server duty), the Phenom's really start to shine."
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Artistic photography
3 months 3 weeks ago
"@AngelicHapa: Nice shots. What kind of camera are you using?@damoser: Decent shots, but a little work on your composition would have big benefits. No real comments otherwise, but I realized I recognized a vista depicted in your gallery; I'm actually from the same state. Small world.
The last time I shot with the goal of taking "artsy" shots was with a film SLR; I've since purchased a DSLR but that's mainly only for having archival quality shots."
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Quick locked thread question.
3 months 3 weeks ago
"I haven't refused to acknowledge any points you've made because you've failed to actually make any that pertain to anything I'm discussing in this thread. My concern is not about the threads specifically but the state of the forum's administration. Why you aren't able to grasp that is beyond me. Anyway, thanks for posting your tripe. If you want to actually discuss how the forum is handled, feel free - I welcome it. If you're just going to post verbatim from the guide, do it elsewhere - it's not needed here."View
Quick locked thread question.
3 months 3 weeks ago
"If you did indeed read them all, perhaps you should try understanding them.It may have been "likely to generate a list-fest," however if you did read the posts as you indicate you have, you'd know that my concern isn't with the thread itself. Either way, I'm addressing the staff, and your wannabe-mod pandering is doing little else than needlessly wasting my time. If you actually have something to contribute that actually touches on the issues in question without reciting passages from the guide, feel free to do so. Until then, I'm fairly sure I have a good grasp of the forum's guidelines and I don't need your help with "difficulties in understanding," however you've indicated that you have some difficulties in understanding of your own."
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Quick locked thread question.
3 months 3 weeks ago
"Please read my posts before you bother replying in the future, thanks."View
Quick locked thread question.
3 months 3 weeks ago
"Well yes, but besides the people who are asking how to pirate Photoshop or figure out how torrents work, I don't think it's too obtrusive. I guess for a lot of the examples around here I'd agree though."View
Quick locked thread question.
3 months 3 weeks ago
"See, that's all well and good, but my issue isn't with these threads themselves; I could hardly care less about the threads (well, last time I had some personal investment in the thread, but that's beside the point). The main question here is one of consistency.Bear with me for a moment, but in the case of the Emulators vs. Consoles thread - yes, there were people coming in and posting one-liners without reading any of the prior posts, and yes, it began as a poll topic - however, contextually it was discussion material that was easily argumentative from both sides, and I think (with the help of some pruning) it was a reasonably strong discussion. Granted, a large percentage of this board's population is either in an age group or at a level of fluency with English where a high-level conversation flourishing is rare (English is my 2nd language as well, but I try to be reasonably cogent :P), however if the thread was so clearly in violation, why wasn't it locked immediately instead of after having generated 5 pages of replies?
The thread that I've brought up in my post here was one that I didn't have a personal investment in, so I'm not hugely attached to it for any specific reason, however - again, based on context, how else would you expect people to research underground bands to the point of being able to talk to them without links being provided? You might argue that, by nature, the thread was in violation of the rules, however a cursory glance into the General Discussion section of the forum shows countless threads of which are in violation immediately from their first post, and are then followed by endless flows of garbage posts. It's not a question of topicality, is it? I mean, if a tween has a teacher they just hate at school and have to post about them, or about how much their parents suck, I really couldn't care less, but I suppose there's someone who might? Then again, that's how I see the thread in question here that was closed - it's something I'm interested in that someone else might not even give a crap about, which is the only reason I'm bothering raising objection.
So why is it that these huge one-liner-fests are granted clemency, however posts that are actually generating somewhat insightful (for the territory, at least) discussion at the time of closure in slower sections of the board are locked as soon as a mod/admin sees them? Are discussion threads held to a different standard just based on the section of the board they reside in? Then again, why was the topic allowed to exist for over a month before it was decided to be closed? I understand that the staff can't be everywhere at all times, but it seems like some topics are skipped and only looked at when brought to the top of the thread index. I'm not trying to accuse any admins of only entering topics that it seems like they'd read, but I'm not sure I can think of an explanation otherwise (then again, there's the huge copy/pasted posts made by just-created accounts in an attempt to grab papers... I don't even bother reporting them because 1) nobody seems to care and 2) the user is long gone by the time anyone reacts, so whatever).
One could argue that the mods/admins aren't infallible and as such some threads are treated with different mandates, however at that point the entire "my decision is final unless another admin disagrees" standpoint rubs me the wrong way. To me it just sounds like saying "I'm right and I don't care what the populace thinks," which I'm not entirely sure is a quality I hold in high regard in a staff member. I understand that moderating a large forum isn't exactly a glamorous job (I used to be an admin at a fairly large board, however it was mostly self-regulating due to its userbase and most of what I did was intervening when fights erupted), but as such I guess I just want to know why certain sections of the board are granted more leniency than others.
One final thing I want to mention that I've seen just about every staff member here do - certain topics in the gaming and tech boards (the only ones I hit frequently) asking for, say, help with a specific game or piece of software are closed with a generic "check GameFAQs/Google/whatever" post. I guess I don't see the problem with asking for help with specific software? I mean, it's discussion about games and/or PC software, isn't it? If the message is "there's places out there that are specifically geared for your question," couldn't the same be said about any thread created on this forum?"
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Quick locked thread question.
3 months 3 weeks ago
"Yet it hadn't developed (degenerated?) into a list thread when it was closed. I understand that the volume of threads and posts being created here makes it difficult to moderate everything and that something that would receive impunity from one mod would be locked by another (this rule also seems to be more lenient depending on what section of the forum you're posting in) - but personally I don't think the thread was in violation. The nature of the topic was one that kind of requires people to post about certain bands if they want to actually discuss - then things can move on to genre's and scenes and what not. Sure, there's probably not enough people here who care, but I digress.My issue the last time I made a thread questioning a lock was due to how I perceived a new moderator's (at that time, my assumption) zeal, however she's proven me wrong after the fact. For the most part. :P But in the past, it seemed like some of the mods here would do a burst of thread locks and then disappear from the forums for awhile, and while the current staff is mostly active, you are (mostly) human and I think the populace should be able to stand up and voice their opinion when they disagree.
Either way, I'm not saying that the thread should be unlocked otherwise I'm going to make a big stink or anything; I just wanted to put my opinion out there."
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Quick locked thread question.
3 months 3 weeks ago
"Why was this locked?http://www.animepaper.net/forums/Music-Lounge/60985
I can think of two *potential* reasons why it could have been, and I can also think of rebuttals why neither of those reasons are valid in this case (if you ask me, of course). The first is it could be a list thread, however I think when discussing local and underground stuff, you need to post some links to put in footholds for discussion, and the other is it was a semi-old topic that had been bumped, however I had never seen it until the bump.
Just wondering, of course. If whoever closed it could enlighten me, I'd appreciate it.
Also, about my other thread in the P&S board... it's a similar topic, so I may still have something to say about it. For a while there one of the Firefox betas wasn't letting me log in at work and I was too lazy to open the site in IE, so I stopped checking the forums all together for a while there."
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FLAC vs mp3 (at 320Kbps)
3 months 3 weeks ago
"Yeah, that partially depends on your viewpoint. I actively listen to the music unless I'm reading or concentrating on something, and while high-bitrate MP3 is just fine for that duty for the most part, when something comes through that isn't proper it kind of ruins the experience for me (recordings of crowds at live shows are notorious for tricking a lot of MP3 encoders). A lot of MP3's are audibly compressed dynamically (what isn't anymore other than high-definition audio, really) as well as their standard picking-and-choosing of dropped data, and some codecs will actually boost certain frequency ranges to trick people into thinking fidelity hasn't been lost. Personally, I can't stand overly hot recordings (which is sad, considering a couple of my favorite records are way too hot on top... De-loused in the Comatorium comes to mind), and that's another thing I don't like about what MP3 encoding does to the sound.But yeah, I see your point. For just running around or the kind of equipment you'd actually wear in public, it doesn't make as much of a difference."
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FLAC vs mp3 (at 320Kbps)
3 months 4 weeks ago
"They do make headphone amps about the size of iPod's, and you can get a pretty decent one for $100 or so if you shop around. But yeah, I wouldn't wear my full-size AKG K-701's in public. I've got Etymotic ER4's for that."View
Metal Gear Solid Story so far
3 months 4 weeks ago
"Yeah, there's no quick and dirty way of summarizing Metal Gear Solid to the point where everything in MGS4 will be clear. The only real option is to play the past ones."View
FLAC vs mp3 (at 320Kbps)
3 months 4 weeks ago
"The last time I took a hearing test, I was able to hear flat up to the 24kHz test, the 25kHz test dropped off probably about 6dB by my estimation, and 26kHz was inaudible.Personally, I think the subtle difference between PCM or losslessly-encoded PCM is worth the difference in storage space (going further, I prefer the sound of records to CD's. Records vs high-resolution PCM is a tougher call). Personally, I think you can hear a difference. But it depends on a lot of things. Your equipment, the quality of the source material, how well you can hear things, and how trained your ears are to listen to sounds properly. Though, I'm not sure it's a topic that's really worth arguing. Beyond your tastes changing and your ears getting trained to listen to music that's flat across the frequency range, the people who simply can't hear the difference will never be able to, and they'll never be able to hear things the same way as the people who can, so there's always going to be someone arguing adamantly that you can't hear the difference.
By the way, the 595's aren't going to sound good out of an iPod; they'll need an amp."
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Window-shopping new laptops.
4 months 1 day ago
"Assuming that 2.8GHz system is based on the Pentium 4 before they switched to the Pentium M Dothan core, any modern notebook with a Core 2 processor will suit you just fine, I suspect.I'm a fan of IBM Thinkpads myself for their rugged build quality and legendary reliability, but you probably wouldn't want to play games on one. If you want something cheap(ish) with dedicated video, I'd probably go with an HP or a Dell or something. Core 2 @ 1.8+ with 1 or 2GB of memory and a 256MB Nvidia 8600 or ATI 3600 would be a good place to start, I suspect."
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Upgrade/HTPC Build
4 months 1 day ago
"Yeah, that would do it, I guess."View
Upgrade/HTPC Build
4 months 1 day ago
"Aww that's just quitter talk. I download 1080p material whenever I can - I managed to grab Beyond the Clouds ( The Place Promised In Our Early Days) in 1080p and it's ridiculously gorgeous. The story is kind of pretentious but whatever, still one of the prettiest films I've ever seen."View
Upgrade/HTPC Build
4 months 2 days ago
"I'd like to see proof that Xeons are more reliable than their desktop segment counterparts; I certainly haven't read that anywhere. I've owned three Core 2's and each hit somewhere between 25-50% higher than their rated clock speed and were 100% stable.
Core 2's have been able to hit 3.2 GHz since they were first launched, and pretty much all performance oriented motherboards will run 1600FSB. Also note that the Q9450 he's considering is the same core as the Xeon 3300-series (Yorkfield-based).
Also, onboard video may be pushing it in an HTPC if you intend to watch 1080p video on it. Could drop in an 8400/8500 or something."
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My Car
4 months 3 days ago
"I was actually considering one of these, but drove a 335i and fell in love. My wife's driving my '05 WRX now.How's the turbo lag on this one?"
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disturbed's new album released today june 5th 2008
4 months 4 days ago
"Agreed with splitthebreak here (as if that's surprising), however I do think they put on a good live show. I got to see them with Systematic and... uhh... man, I don't even remember. Earshot maybe?...back when I was in Art School in Minneapolis; friend of a friend's dad managed one of the auditoriums in town and gave us some free tickets, so hey, free show (only reason I went).One of my buddies wore a NOFX shirt to the show."
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Console or PC?
4 months 5 days ago
"You know, you can get on the internet with the PS3 and the Wii..."View
New to the Forum, a Little Introduction
4 months 5 days ago
"Yeah, 335i with a couple of basic mods. Vishnu PROcede, Eisenmann race exhaust, and a tranny and oil cooler.I actually had Zeal Function-X coilovers on the RSX. My problem was it just wouldn't hook up under boost. If I was going to get another DC5, I'd definitely go all-motor."
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Grand Theft Auto 4
4 months 5 days ago
"Really? I thought the sailing segments took way too long and really detracted from an otherwise good game. More dungeons would have been nice, too.
As for GTA... I think it was pretty good but no way was it worth 10/10. I'm sure Gamespot just pumped that up due to how huge a title it was. I really don't trust GS anymore; happily however I do cruise a few community boards full of people whose opinions I do trust. Either way, as far as the size of the city goes, I don't mind especially (I rode in taxi's a lot and just skipped the drive; not like you didn't have enough money), however when someone called to hang out and they were on the other freaking side of town, that certainly got annoying."
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New to the Forum, a Little Introduction
4 months 5 days ago
"I had an Accord EX V6 with a CTSC for a while. The torque boost is nice. :P I'm glad Acura leans a bit more to the sport side (the Accord had genuinely terrible handling before I put some Tokico struts/springs on it), but I really wish they'd offer cars with rear-wheel drive. I had a turbocharged RSX and it was fun, but man that torque steer was ridiculous. Main reason I own a BMW now (and before you say anything, as much as I'd love an NSX, it's out of the question :P)."
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Console or PC?
4 months 5 days ago
"[edit] Holy shit this was long. Ah well.Since you guys grossly misinterpreted my post, I'm going to elaborate a bit. Sure, calling his entire post tripe was excessive, however everything after that wasn't aimed at anyone in particular. It was more aimed at the people coming in just to say "PC beats everything" or stating their opinion as objective statements or whatever, as well as the useless hardware comparisons being made, as well as some statements made that didn't make much logical sense (for example why people seem to think PC's are confined to desks; not like you can't stick one in your livingroom and play from your couch), and it was made in a moment of anger (as well as the fact that I've been too drained from work to really formulate a reply, hence the delay). However, I'm not going to apologize, and I think you've made your point. Assumptions were made on both sides, and I'm willing to ignore it as misunderstanding.
Anyway, I've been playing games for over 20 years now, and it's a topic I have a fair amount of passion for. One would say I started playing games near the end of the "golden age" of gaming (the late 70's through the mid 80's or so, give or take), however I am of the opinion that this extends as far as the late 90's... more on that later.
See, one of my main problem with this thread is how few people are comparing the platforms as gaming machines. I mean, that is what this section of the board is about, right? Let's face it - anymore, PC's are more "internet appliances" than they used to be. Pretty much everybody who needs to get online or do homework or whatever else one would use a PC for already has one. Game consoles are built to play games - everything else is an afterthought. Technically, you could do homework on a PS3 since it can browse the web and control a printer, but would you really want to? Of course not - it's not designed for that job - in the same way that most consumer PC's aren't designed to play games. Let's face it, a vast majority of consumers don't understand that their generic mass-built system doesn't have enough power to play the latest titles.
What's a typical computer that most families who don't know better would buy nowadays? You might get an Intel Core 2 Duo if you're lucky... 250GB hard drive, 1 or 2GB of memory... so far so good. Onboard audio and video? Then people get pissed when their computer won't run Crysis. I mean come on, even Dell XPS systems come with barely-better-than-onboard bottom-end expansion cards, and people think they're ready to game because the XPS line is their higher performance stuff. It is my opinion that consumer ignorance (so to speak) is responsible for the sorry state that PC gaming is in. I've read recently that AMD is trying to have a certification system for gaming-capable machines, but who knows how that's going to fly. I'm guessing not well, but at least someone's trying to do something about it.
Either way, I don't think the price of the system is as big a factor for most people. Chances are you have a PC because you need one - so that is negated for most people. Then, for the price of a current-gen gaming console, you could outfit it with hardware that would make it ready to play games (assuming you didn't get some odd form factor case that won't accept normal size power supplies or expansion cards). Which brings me to modding cases - there are clear acrylic cases for the 360 as well as plenty of sites that offer skins and whatnot for those folks who like putting stupid lights everywhere. You might say it's harder or voids your warranty, but I think that's a misconception there propagated by the fact that the AT* standard is open and you can configure it however you want (honestly though, if IBM knew that it was going to become the worldwide standard, I wonder if they'd have changed things?). I'm not sure if you've read an SLA lately, but if you're not a certified professional and you built your PC yourself, if it dies and you go to get warranty service on it, they can basically tell you to piss off. They typically won't, but if they do you're pretty much SOL. Also note that aftermarket heatsinks and some other accessories will void warranties - on CCD lights, the only proper way to install them is with an external power supply. Considering most PSU's nowadays are built work work inside certain tolerances, most installations just tapping a 12V line will be fine, but there's just the argument of if it's proper or not.
The beauty statement with PC's, well... isn't graphical beauty subjective? I mean, there are objective criteria such as resolution, anti-aliasing quality, texture quality, and what not, however in what regard do most people hold art direction or animation production? Personally, I think graphics are pretty worthless as criteria for judging a game (sound is way more important from an A/V standpoint, IMO), but it is easier to get excited about a game that looks great, I suppose. Either way, some of the best looking games I've personally laid eyes on have low-resolution textures, run at low resolutions, or have overblown effects stylistically. Personally, I don't think Crysis looks very good at all - I mean it's technically impressive, but the surfaces that are intended to look realistic just... don't. My main problem with Crysis is it'll be a couple of years before most people can play it properly. I'm far more worried with framerates than the amount of effects, and Crysis just kills current systems. That's one of the reasons I've always loved arcades - the ridiculously high framerates; I lament their passing in the U.S. with frequency in some venues. However, in my opinion, the only worthwhile ruler for judging games on is gameplay. There it is, my entire viewpoint for choosing games.
As far as power is concerned... no. Your PC isn't always going to be more powerful than consoles. In fact, for every console release since the PS1 consoles have been more powerful than PC's of the time. Come on, the 360 has three 3.2GHz PPC cores and the PS3 has a PPC core and 7 coprocessor cores running at the same speed. When they came out, there was no single desktop processor with that kind of raw power (and I'm not sure anybody has beaten them yet on the consumer market). You might argue that the PS3's Cell design is stupid for gaming, and it kind of is, but fact is given the right job, it'll crush whatever processor you have in your PC right now. Problem is coding an engine now that'll take advantage of all that power. Just to go into it quick without touching on its intricacies, the coprocessor units can't do anything without asking the main processor if they can do something. This results in a lot of wasted cycles. Not sure what it is about Kutaragi and these strange designs, but whatever. If the audience is there, programmers are going to have to cope.
Others have touched on the fact that since consoles have a unified hardware architecture, it's easier to extract that specific hardware's maximum potential, so I don't think we need to go into that so much. Consoles don't have huge OS' running in the background (yeah, they do have OS' nowadays, however it's not like said systems run anywhere near the level of services that Windows or Mac OS have to run), and like I've said, most people don't have gaming grade PC's, so engines for PC games have to be designed with scalability in mind. That does bring me to a problem with consoles though - since the gaming industry is so huge now and there's so many competing platforms, there's obviously going to be some "lowest common denominator" programming going on. Last gen, the PS2's huge established audience, stupid hardware design, and smaller feature set compared to both the Xbox and Gamecube meant that programmers who were forced to design engines that could work with all three games had to work with the PS2 in mind primarily. A lot of games for the Xbox/Gamecube had some additional effects like AA or bump mapping or whatever... this generation, sure the Wii isn't even near powerful enough to be the lowest common denominator, but even with two consoles in the running, we're still seeing it. A lot of American and European games are being designed primarily for the 360 because of its market share, and thanks to the PS3's odd architecture, it shows that when ported the strengths that are there aren't being fully taken advantage of. Seriously, look at Ratchet and Clank Future or Uncharted to see a bit more of what the PS3 is really capable of, and likewise Forza 2 or any other 360 exclusive. It's amazing what programmers can do when they have the luxury of focusing development on one platform...
Anyway, I'm not sure I understand the lifestyles argument. I prefer consoles because I prefer the games (isn't that what gaming is about, anyway?). PC's clearly do FPS and Strategy games better than consoles (the 360 and PS3 actually both support USB keyboards and mice - it's up to the developers to add the functionality. If the consumers are loud enough about it, eventually someone will crack... but I digress...), some simulations as well. Consoles clearly do Platformers, most sports games, some simulations, and the ever-popular (and IMO increasingly infuriating) J-RPG's better. I don't care about FPS or RTS games for the most part (I believe the last PC FPS I finished was... Portal. Before that was... F.E.A.R. maybe?), but I don't deny that the PC clearly has games that can't be properly done elsewhere. I'm not sure that relegates me to the console-gamer camp; I love playing indie games (as well as nigh-pointless flash games that consume way more time than they really should... Dino Run or Cursor, anyone?) - Cave Story was brilliant (and pretty remarkable considering it was made by a single person, then given away free - it's got tons of content), Yumei Nikki is mind-bendingly odd but beautiful, anything by ABA is good for a quick blast... man, I don't even want to get started, there's thousands of great indie games out there.
Right, right... infuriating J-RPG's, that reminds me. As far as the "Golden Age" of gaming is concerned, it's typically considered back when everything was 2D only and you could pop a token into a PacMan cabinet pretty much anywhere, right? Well, it might just be getting cynical in my old age (man, I'm still about 25 years off from having a mid-life crisis, cut me some slack), but I don't play games as much as I used to. And I'm not being literal here - relatively, I don't play as much - less of my free time is spent playing games. I have fond memories of games past, yes, but I don't think that the state of the industry is in total disarray. I do, however, want to bring forth my opinion on a certain company, now Square-Enix (formerly Square/Squaresoft/Square U.S.A. (Secret of Evermore lawl?)). See, they were essentially given a second chance at life when fans ate up their Dragon Quest clone - I'm sure it goes without introduction, but I'm talking about Final Fantasy, here. The game didn't get localized and released in the 'States until the third FF game was already out in Japan, but it was pretty popular here, too. Then of course, we got FF4 and 6 here (4 being my favorite, but 6 had a staggeringly beautiful soundtrack). The Squaresoft of the 90's took chances and produced some utterly incredible games: Dewprism/Threads of Fate, Brave Fencer Musashi, Einhander, Final Fantasy Tactics, Xenogears (though the budget here was pulled for FF8... ugh), Parasite Eve, Internal Section, Vagrant Story (whose English translation is almost unspeakably awesome)... Seiken Densetsu 3 I didn't really like, however the soundtrack can still give me goosebumps. Totally worth playing the game at least once for the music. Anyway, the market shifted with FF7, and has rather quickly transformed SE into what they are today, partially evidenced by Sakaguchi and Matsuno leaving (who knows what Matsuno ended up doing... he seemed to have gone ballistic partway through the development of FFXII and then Nomura picked up his duties... ugh). Either way, they don't seem willing to take the same kind of risks now that they would in the 90's. Thing is, I'm really not just picking on Square here; just using them as an example people here can relate to. Too many companies are playing it safe and it's choking the "games are art" ideal, something that I believe in pretty strongly. Ah well. To each his/her own, I suppose. The opinions of a jaded gamer (passed his prime?) aren't going to move the masses.
If you read all that, thanks I suppose. I don't really have a way to wrap this up, but I've got plenty more to say; I'll leave it there for now (for the sake of sanity, I suppose)."
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